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Guides:Mail Writer GS (non-EN): Difference between revisions

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(Created page with "The Mail writer is an arbitrary code execution program that allows the user to quickly and accurately write and execute arbitrary code payloads of up to a maximum size of 428 bytes. Payloads are written from wOtPartyCount onward, where enemy trainer's parties are usually buffered. This guide is applicable to the French , German, Italian and Spanish versions of Gold & Silver only. '''Using the Mail writer requires an ACE setup that redirects execution to the start of bo...")
 
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* Catch any pokémon and nickname it "MAILWRITER". '''Put it in the third party slot'''. We'll alter this pokémon's stat experience to redirect TM25 execution to the TM/HM pocket
 
* Ensure that you have everything set up for Wrong Pocket TM25 ACE:
** Correct"BOXCODES" nicknamed pokémon holding mail in party slot #2
** Read the correct mail beforehand
 
* Use TM25 once. If the code was executed successfully, switch to the TM/HM pocket. '''It should now contain every TM at a quantity of x255.'''
 
 
 
'''NOTE: due to limitations, the German version of this box code can only be used once'''. If you need to use it again, make sure to redo box 7's name.
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* [[User:TimoVM/Mail Writer Codes|Mail codes]]: this page contains a collection of assembly for mail codes that can be used for a variety of common purposes such as editing pokémon, obtaining items, etc..
* [[User:TimoVM/RAM Writer|RAM writer]]: (recommended for more experienced users) this page contains the assembly for a large one-size-fits all program that allows you to edit any value in RAM with a user-friendly GUI. It will also fix the side effects of the ACE setup when you first run it.
 
=Addendum: repairing the "MAILWRITER" pokémon=
 
In case something happens with the "MAILWRITER" nicknamed pokémon that causes it to no longer function, you can repair the pokémon without having to reset TM quantities using the following procedure:
 
* Arrange the party as follows:
*# Any
*# "BOXCODES" pokémon holding mail
*# "MAILWRITER" pokémon
*# Any
*# Any
*# Any
* Enter the following language-specific box name:
 
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;"
! Language !! Box names !! Language !! Box names
|-
! scope="row" | French
||
Box 1: p u' 6 é ) 4 u' F
Box 2: é ; 4 u' I é [ 4
Box 3: u' w é ( 4 H u' z
Box 4: é : 4 n'
! scope="row"| German
||
Box 1: Ä Ä ( 4 p 0 ] H
Box 2: ö ß 2 ? E ö ß 2
Box 3: p 0 Ü ö ß 2 H E
Box 4: ö ß 2 p 0 ♀ 5 5
Box 5: ä ß 2
|-
! scope="row"| Italian
||
Box 1: p ° 6 é ) 4 ° G
Box 2: é ; 4 ° J é [ 4
Box 3: ° x é ( 4 H ° z
Box 4: é : 4 Í
! scope="row"| Spanish
||
Box 1: p ° 6 é ) 4 ° G
Box 2: é ; 4 ° J é [ 4
Box 3: ° x é ( 4 H ° z
Box 4: é : 4 Í
|}
 
* Read the mail held by the "BOXCODES" pokémon
* Use TM25 to execute the code. If the game crashes, doublecheck the box name code and ensure you've performed every step of the process correctly
* If the code executes succesfully, the "MAILWRITER" nicknamed pokémon has now been repaired.
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