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Guides:Nickname Writer Codes: Difference between revisions

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The PokéGiver is a more advanced program that can be used to automatically give specific pokémon to the player. It is made to be functional regardless of the current active box, allowing for fast transfer of any pokémon.
 
This program is stored in the area of memory that corresponds with enemy party data. As such, this code is only usable as long as you do not initiate a trainer battle. LaterEntering partsnickname ofcodes thisthat sectionconsist areof dedicatedmore tothan allowing4 younicknames towill applyalso measures to preserverender the PokéGiver script even after trainer battles.unusable
 
Due to practical reasons, this code is split up in two parts:
When activated for the first time, the following effects are applied:
* The first part will install the PokéGiver code.
* Change second bag item to ACE item "4F".
* The second part is a short code that can be used at any time to activate the PokéGiver.
* Set up everything so that 4F will activate the PokéGiver script (regardless of the current active box).
 
FromOnce thatit pointhas onwardbeen activates, the PokéGiver canwill bedo used asthe followsfollowing:
** Give a pokémon.
* Please use a different box than the one that contains the Nickname Writer.
* If the pokémon is deposited to the PC, the Pokémon's DVs will be altered. By default, every pokémon is given DVs to qualify as shiny and female when transferred to gen 2/gen 7 (if the gender ratio allows it).
* Use 4F to activate the script. Once activated, the script will do the following:
** Display two numbers (in hexadecimal) on screen. The left number indicates the species ID of the pokémon to be given, the right number indicated the level the pokémon is to be given at.
** Give a pokémon.
** IfThe thenumbers pokémoncan isbe depositedaltered toby the PC,using the Pokémond-pad. willPress beA madeto shiny.confirm Thethe defaultvalues code willand give femalethe shinynext pokémon. Press Start to (ifstop the genderscript ratiowithout allowsgiving it)any more pokémon.
** The script will stop automatically once the current active box is full.
** Display two numbers (in hexadecimal) on screen. The left number indicates the species ID of the pokémon to be given, the right number indicated the level the pokémon is to be given at.
** The numbers can be altered by using the d-pad. Press A to confirm the values and give the next pokémon. Press Start to stop the script without giving any more pokémon.
** The script will stop automatically once the current active box is full.
 
Warnings:
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* The script is located in the area of memory that corresponds with enemy trainer party data. The script persists through saves, but will be destroyed when battling any trainer.
* Nickname writer codes with a length of up to 4 nicknames can be used without overwriting the PokéGiver script.
 
====Part 1: installing the PokéGiver====
 
Executing this code will not have any visible effect. After installing the PokéGiver, use the code from part 2 to properly activate it.
 
{| class="wikitable"
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! rowspan="3" | English
|| Red
| rowspan="2" |<pre>3EC9 5900 EA00 2000 D300
2100 AD00 D800 1100 6500
DA00 0100 0300 00 C300
B500 00 C300 B100 D800
00 3E 01 E0 B7
01 01 01 CD 48
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|-
| Yellow
||<pre>3EC9 5900 EA00 1F00 D300
2100 AC00 D800 1100 6400
DA00 0100 0300 00 C300
B100 00 C300 B000 D800
00 3E 01 E0 B7
01 01 01 CD 59
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! rowspan="3" | French
|| Red
| rowspan="2" |<pre>3EC9 5900 EA00 2500 D300
2100 B200 D800 1100 6500
DA00 0100 0300 00 C300
B500 00 C300 B600 D800
00 3E 01 E0 B7
01 01 01 CD 65
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|-
| Yellow
||<pre>3EC9 5900 EA00 2400 D300
2100 B100 D800 1100 6400
DA00 0100 0300 00 C300
B100 00 C300 B500 D800
00 3E 01 E0 B7
01 01 01 CD 5C
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! rowspan="3" | German
|| Red
| rowspan="2" |<pre>3EC9 5900 EA00 2500 D300
2100 B200 D800 1100 6500
DA00 0100 0300 00 C300
B500 00 C300 B600 D800
00 3E 01 E0 B7
01 01 01 CD 62
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|-
| Yellow
||<pre>3EC9 5900 EA00 2400 D300
2100 B100 D800 1100 6400
DA00 0100 0300 00 C300
B100 00 C300 B500 D800
00 3E 01 E0 B7
01 01 01 CD 5E
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! rowspan="3" | Italian
|| Red
| rowspan="2" |<pre>3EC9 5900 EA00 2500 D300
2100 B200 D800 1100 6500
DA00 0100 0300 00 C300
B500 00 C300 B600 D800
00 3E 01 E0 B7
01 01 01 CD 60
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|-
| Yellow
||<pre>3EC9 5900 EA00 2400 D300
2100 B100 D800 1100 6400
DA00 0100 0300 00 C300
B100 00 C300 B500 D800
00 3E 01 E0 B7
01 01 01 CD 57
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! rowspan="3" | Spanish
|| Red
| rowspan="2" |<pre>3EC9 5900 EA00 2500 D300
2100 B200 D800 1100 6500
DA00 0100 0300 00 C300
B500 00 C300 B600 D800
00 3E 01 E0 B7
01 01 01 CD 67
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|-
| Yellow
||<pre>3EC9 5900 EA00 2400 D300
2100 B100 D800 1100 6400
DA00 0100 0300 00 C300
B100 00 C300 B500 D800
00 3E 01 E0 B7
01 01 01 CD 5E
Line 2,006 ⟶ 2,008:
7E E6 0F C6 F6
F6 80 12 13 C9</pre>
|}
 
====Part 2: Activating the PokéGiver====
 
Use the following short code to activate the PokéGiver whenever you'd like.
 
Please note that this code should only be used if the PokéGiver is properly installed. Engaging in a trainer battle or using a nickname code consisting of over 4 nicknames will permanently destroy the PokéGiver until it has been reinstalled.
 
{| class="wikitable"
|+ Codes to be used with the [https://timovm.github.io/NicknameConverter/ Nickname Converter webtool]
|-
! Language !! Version !! Code
|-
! rowspan="3" | English
|| Red
| rowspan="2" |<pre>C3 B1 D8</pre>
|-
| Blue
|-
| Yellow
||<pre>C3 B0 D8</pre>
|-
! rowspan="3" | French
|| Red
| rowspan="2" |<pre>C3 B6 D8</pre>
|-
| Blue
|-
| Yellow
||<pre>C3 B5 D8</pre>
|-
! rowspan="3" | German
|| Red
| rowspan="2" |<pre>C3 B6 D8</pre>
|-
| Blue
|-
| Yellow
||<pre>C3 B5 D8</pre>
|-
! rowspan="3" | Italian
|| Red
| rowspan="2" |<pre>C3 B6 D8</pre>
|-
| Blue
|-
| Yellow
||<pre>C3 B5 D8</pre>
|-
! rowspan="3" | Spanish
|| Red
| rowspan="2" |<pre>C3 B6 D8</pre>
|-
| Blue
|-
| Yellow
||<pre>C3 B5 D8</pre>
|}
 
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