Guides:SRAM Glitch ACE Setups (EN): Difference between revisions

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3E 59 ld a, $59 ; 4F's item ID
21 1E D3 ld hl, wBagItems ; item #1's ID
21 1E D3 ld hl, wBagItems ; item #1's ID
22 ldi (hl), a
36 59 ld (hl), $59 ; 4F's item ID
AF xor a ; a = $00
7C ld a, h ; a = $D3
21 67 DA ld hl, 4F_Execution_Pointer_*2
22 ldi (hl), a
22 ldi (hl), a
32 ldd (hl), a
22 ldi (hl), a
22 ldi (hl), a ; clears a bunch of $FF values placed by swapping party pokémon
21 65 DA ld hl, 4F_Execution_Pointer
3E 21 ld a, $21
22 ldi (hl), a
3E 28 ld a, $28
3E 28 ld a, $28
22 ldi (hl), a
22 ldi (hl), a
3E D3 ld a, $D3
36 C3 ld (hl), $C3
22 ldi (hl), a
36 E9 ld hl, $E9
; The contents of the first nickname (see previous section) are written right after this, ensuring safe return.
; The contents of the first nickname (see previous section) are written right after this, ensuring safe return.
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3E 59 21 1E D3
21 1E D3 36 59
22 AF 22 22 22
7C 21 67 DA 32
22 21 65 DA 3E
3E 28 32 36 C3
21 22 3E 28 22
3E D3 22 36 E9
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