Guides:SRAM Glitch ACE Setups (Yellow): Difference between revisions
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At this point, there are certain side effects that have been introduced by the setup: |
At this point, there are certain side effects that have been introduced by the setup: |
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* By picking up Eevee, we have flagged its poké ball as "obtained" |
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* We currently have two badges set as obtained |
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* The current active box is filled with nicknamed Eevees |
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We will be removing all these side effect using the Nickname Writer. The nicknames we need to enter will be generated by the [https://timovm.github.io/NicknameConverter/ Nickname Converter webtool]. Simply open the link, copy paste the entire code below into the converter, then press the "Run" button to display the list of nicknames. Please make sure that you use the Nickname Writer within a poké center, to ensure that the checksums are displayed properly. |
We will be removing all these side effect using the Nickname Writer. The nicknames we need to enter will be generated by the [https://timovm.github.io/NicknameConverter/ Nickname Converter webtool]. Simply open the link, copy paste the entire code below into the converter, then press the "Run" button to display the list of nicknames. Please make sure that you use the Nickname Writer within a poké center, to ensure that the checksums are displayed properly. |
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! French || German || Italian || Spanish |
! French || German || Italian || Spanish |
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| <pre> |
| <pre>21 B2 D5 CB AE |
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AF EA 5A D3 21 |
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84 DA 22 3D 22 |
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AF 01 26 00 21 |
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FB D2 22 0D 20 |
FB D2 22 0D 20 |
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FC 2E B5 22 22 |
FC 2E B5 22 22 |
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23 23 22 22 EA |
23 23 22 22 EA |
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67 D1 EA 21 D3 |
67 D1 EA 21 D3 |
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01 01 |
01 01 59 CD 42 |
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3E 21 65 DA 36 |
3E 21 65 DA 36 |
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6E 23 36 D6 C9 |
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</pre> |
</pre> |
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||<pre> |
||<pre>21 B2 D5 CB AE |
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AF EA 5A D3 21 |
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84 DA 22 3D 22 |
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AF 01 26 00 21 |
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FB D2 22 0D 20 |
FB D2 22 0D 20 |
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FC 2E B5 22 22 |
FC 2E B5 22 22 |
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23 23 22 22 EA |
23 23 22 22 EA |
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67 D1 EA 21 D3 |
67 D1 EA 21 D3 |
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01 01 |
01 01 59 CD 44 |
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3E 21 65 DA 36 |
3E 21 65 DA 36 |
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6E 23 36 D6 C9 |
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</pre> |
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|| <pre>21 B2 D5 CB AE |
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AF EA 5A D3 21 |
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84 DA 22 3D 22 |
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AF 01 26 00 21 |
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FB D2 22 0D 20 |
FB D2 22 0D 20 |
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FC 2E B5 22 22 |
FC 2E B5 22 22 |
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23 23 22 22 EA |
23 23 22 22 EA |
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67 D1 EA 21 D3 |
67 D1 EA 21 D3 |
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01 01 |
01 01 59 CD 3D |
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3E 21 65 DA 36 |
3E 21 65 DA 36 |
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6E 23 36 D6 C9</pre> |
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|| <pre> |
|| <pre>21 B2 D5 CB AE |
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AF EA 5A D3 21 |
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84 DA 22 3D 22 |
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AF 01 26 00 21 |
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FB D2 22 0D 20 |
FB D2 22 0D 20 |
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FC 2E B5 22 22 |
FC 2E B5 22 22 |
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23 23 22 22 EA |
23 23 22 22 EA |
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67 D1 EA 21 D3 |
67 D1 EA 21 D3 |
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01 01 |
01 01 59 CD 44 |
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3E 21 65 DA 36 |
3E 21 65 DA 36 |
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6E 23 36 D6 C9 |
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</pre> |
</pre> |
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|} |
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Once all |
Once all 11 codes have been entered and verified, you can press START during input mode to execute the code. |
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This will activate the following effects: |
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This will reset all Pokédex flags, removes all party pokémon, resets the bag, gives the ACE item and alters the exit of the poké center to lead out to Pallet Town. |
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* Reset the state of Eevee's poké ball, allowing it to be picked up again at a later point |
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* Reset all badges |
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* Empty the current active box |
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* Reset all Pokédex flags |
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* Removes all party pokémon |
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* Resets the bag, removing all items aside from 4F and removing the inventory underflow state |
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* Alters the exit of the poké center to lead out to Pallet Town |
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From this point onward, you can exit the Poké Center and continue the story as normal. |
From this point onward, you can exit the Poké Center and continue the story as normal. |