Guides:TMless 0x1500 ACE (JP): Difference between revisions
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=Appendix: in-depth explanation of the setup= |
=Appendix: in-depth explanation of the setup= |
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===Effect of Onix=== |
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Defeating the provided list of pokémon and viewing Onix's summary will result in the following values starting from the buffered species ID at $D10E, assuming the pokémon is in party slot #2: |
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<pre> |
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5F ld e, a |
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00 nop |
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21 67 00 ld hl, $0067 ; Determined by Onix's moves, Tackle and Screech |
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00 nop |
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BF cp a, a |
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1E 00 ld e, $00 ; $BF1E corresponds to Onix's OTID of 48926 |
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01 XX 00 ld bc, $00XX ; $XX is determined by the exact level of the opponents fought |
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D2 00 F0 jp nc, $F000 |
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</pre> |
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After the effect of 0x1500 ACE is triggered and execution is redirected to $D10E, execution slides harmlessly through move, OTID and experience data before jumping to $F000, which is echo RAM for $D000 and is located two bytes before the last buffered mail. |
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===Effect of Sandshrew=== |
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Defeating the provided list of pokémon and viewing Sandshrew's summary will result in the following values starting from the buffered species ID at $D10E, assuming the pokémon is in party slot #2: |
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<pre> |
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1B dec de |
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30 0A jr .jump |
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XX XX XX XX XX XX XX XX XX 73 ; Move, OTID and experience is skipped over by the jr instruction |
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00 nop ; .jump |
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C3 00 F0 jp $F000 |
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</pre> |
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After the effect of 0x1500 ACE is triggered and execution is redirected to $D10E, execution jumps over move, OTID and experience data, followed by another jump to $F000, which is echo RAM for $D000 and is located two bytes before the last buffered mail. |
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===Effect of the mail=== |
===Effect of the mail=== |