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In the Pokémon games, an '''identifier''' (also '''index number''' or '''ID number''') is a number used within the game's code to identify pieces of data. Pokémon, items, locations, moves, and abilities all have unique identifiers; in each game, no two Pokémon have the same identifier. Pieces of data in different categories, however, may share identifiers -- a Pokemon and an item may use the same identifier, for instance. Identifiers may be likened to character codes in [[Wikipedia:Character encoding|computer text]]. |
In the Pokémon games, an '''identifier''' (also '''index number''' or '''ID number''') is a number used within the game's code to identify pieces of data. Pokémon, items, locations, moves, and abilities all have unique identifiers; in each game, no two Pokémon have the same identifier. Pieces of data in different categories, however, may share identifiers -- a Pokemon and an item may use the same identifier, for instance. Identifiers may be likened to character codes in [[Wikipedia:Character encoding|computer text]]. |
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An identifier is the value in a memory address, or the two digit number in the second and third digits of a GameShark or Xploder code (for example, in 01xx59D0, 010259D0 means the index number is 02). |
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In the [[bp:Generation I|first generation]] core games (Red/Green/Blue/Yellow versions), the Pokémon's identifiers did not match the Pokédex numbers assigned to them (e.g. Pokédex number 1 is assigned to Bulbasaur, while identifier 1 is assigned to Rhydon). |
In the [[bp:Generation I|first generation]] core games (Red/Green/Blue/Yellow versions), the Pokémon's identifiers did not match the Pokédex numbers assigned to them (e.g. Pokédex number 1 is assigned to Bulbasaur, while identifier 1 is assigned to Rhydon). |