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Inverse sprites glitch: Difference between revisions

>Torchickens
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>Torchickens
 
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[[File:ZZAZZ glitch Trainer.png|thumb|right|160p|The inverse sprites glitch (as seen on the player character) caused by [[TrainerDex/RB:055|14S (0x37)'s roster 7]]]]
The '''inverse sprites glitch''', also known as '''inverted sprites''' or '''flipped sprites''' is a [[glitch]] effect in {{RBY}}. It causes the battle/status sprites of Pokémon, Trainers, as well as the player character to become roughly flipped.
 
The glitch will also corrupt the player character's Trainer Card profile sprite, revealing a fragmented mess of the player sprite and his badges.
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{{researchneeded|Elaborate why these are corrupted}}
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==Applications==
While the inverse sprites glitch seems to mainly only affect the visuals of the game, it does have a use for [[move 0x00 corruption (Generation I)|move 0x00 corruption]]. Specifically, if the last time the Pokémon menu was opened was within battle, then performing one of these corruptions (for English games, another language game may give different results) will provide either a Level 127 MissingNo. (of the hex:32 variant) if the inverse sprites glitch effect was inactive before opening the menu, or a Level 127 Horsea if the effect was active at that time.
 
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[[Category:Generation I glitches]]
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