Inverse sprites glitch: Difference between revisions

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>Torchickens
(Created page with "{{bulbapedia2|inverted sprites}} File:ZZAZZ glitch Trainer.png|thumb|right|160p|The inverse sprites glitch (as seen on the player character) caused by [[TrainerDex/RB:055|14...")
 
>Torchickens
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==Memory address==
==Memory address==
Address 0xD0AA in {{RB}} (0xD0A9 in {{Yellow}}) controls whether the 'flipped sprites' effect applies to Pokémon, with values other than 0x00 causing the sprite to become flipped. Glitches that cause this glitch corrupt these addresses (such as from a [[buffer overflow]] during the [[ZZAZZ glitch]]).
Address 0xD0AA in {{RB}} (0xD0A9 in {{Yellow}}) controls whether the 'flipped sprites' effect applies to Pokémon, with values other than 0x00 causing the sprite to become flipped or the inverse sprites glitch to occur.


{{researchneeded|Elaborate why these are corrupted}}
[[Category:Generation I glitches]]
[[Category:Generation I glitches]]
[[Category:Glitch effects]]
[[Category:Glitch effects]]