ItemDex/RB:084: Difference between revisions
< ItemDex
>Torchickens No edit summary |
(better wording) |
||
(15 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
([[ItemDex|↑ Back to the ItemDex index]].) |
|||
{{ItemInfoGenI |
|||
|1=B2F<br>[[File:RB item 54 inventory.png]] |
|||
|2=54 |
|||
|3=084 |
|||
|4=03:57fa (ROM 3) |
|||
|5=No |
|||
|6=Yes |
|||
|7=0 |
|||
|8=0 |
|||
|9=$81, $f8, $85, $50}} |
|||
[[File:B2F glitch item name.png|link=]] (hex:54) is a [[glitch item]] in {{RB}}. Its name is taken from lists of lift destinations. |
|||
B2F |
|||
B2F |
|||
Dec: 084 |
|||
Hex: 54 |
|||
Price: 0 |
|||
Sell Price: 0 |
|||
Effect Outside: Change music, throw a Poké Ball at the menu but fail to catch something, making a glitch sprite appear. |
|||
Effect in Battle: Poké Ball that always fails? |
|||
When used in and outside of battle, it acts as a Poké Ball that always allows the Pokémon to break free after 3 shakes. This is because the effect pointer goes to "ItemUseBall.setanimdata", which is always called when failing to catch a Pokémon. It also uses up the item. |
|||
Effect pointer: 57FA |
|||
Additionally, when used outside of battle it plays the Professor Oak's 'good Pokédex' jingle, which is caused by playing sound effect $91 (SFX_BALL_TOSS) while out of battle, and may corrupt tile data resulting in a Glitch City. |
|||
{{clr}} |
|||
[[Category:Glitch items]] |
[[Category:Glitch items]] |
||
[[Category:Pokémon Red and Blue glitch items]] |
[[Category:Pokémon Red and Blue glitch items]] |
||
[[Category:ItemDex]] |
Latest revision as of 22:12, 22 June 2024
(↑ Back to the ItemDex index.)
Name (transcribed): B2F Identifier (HEX): 54 Identifier (DEC): 084 Effect pointer: 03:57fa (ROM 3) Unterminated name glitch item?: No Tossable/Sellable?: Yes Buy Price: 0 Sell Price: 0 Name bytes: $81, $f8, $85, $50
|
(hex:54) is a glitch item in Pokémon Red and Blue. Its name is taken from lists of lift destinations.
When used in and outside of battle, it acts as a Poké Ball that always allows the Pokémon to break free after 3 shakes. This is because the effect pointer goes to "ItemUseBall.setanimdata", which is always called when failing to catch a Pokémon. It also uses up the item.
Additionally, when used outside of battle it plays the Professor Oak's 'good Pokédex' jingle, which is caused by playing sound effect $91 (SFX_BALL_TOSS) while out of battle, and may corrupt tile data resulting in a Glitch City.