ItemDex/RB:119: Difference between revisions

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{{ItemInfoGenI
|1=4# h##89###ゥ# ##4TM '<br>[[File:RB item 77 inventory.png]]
|2=77
|3=119
|4=00:35d6 (ROM 0)
|5=Yes
|6=Yes
|7=999999
|8=499999
|9=$fa, $00, $c2, $a7, $28, $0a, $fe, $ff, $28, $0f, $3d, $ea, $00, $c2, $18, $09, $fa, $5c, $c4, $e0}}


[[File:RBItem77.png|link=]] (hex:77) is a [[glitch item]] in {{RB}}. It is an [[unterminated name glitch item]].
4
4
Dec: 119
Hex: 77
Price: (block)6(block)6(block)6 (999999)
Sell Price: 499999
Effect Outside: Likely causes the game to freeze.
Effect in Battle: TMTrainer Effect.


As it is an unterminated name glitch item, it has effects associated with those items, and can be used for screen data exploits like [[LOL glitch]], [[Yami Shop glitch]] or will usually cause the [[TMTRAINER effect]] in battle.
Effect pointer 35D6. Unterminated name glitch item, meaning screen data based corruptions are possible.

Using this glitch item outside of battle with a [[0x50 sub-tile]] early enough on the screen may cause the game to freeze.

Using this glitch item in battle with the GameShark code 0150A0C3 to place a 0x50 sub-tile earlier on the screen (or possibly [[OAM DMA hijacking]]) may cause a different freeze involving a specific E4 35 00 35 pattern saved to unbanked SRAM (SRAM bank 0) and multiple "|'r" tiles being printed on to the screen. Where the "|'r" (or variable character followed by 'r) are appears to be random to an unknown extent.


==YouTube video==
{{YouTube|uL4eN6svqBs|ChickasaurusGL}}

[[File:RB item 77 inventory a.png|thumb|left|160px|An instance of specific corruption caused when a 0x50 sub-tile is the first tile on the screen.]]

{{clr}}
[[Category:Glitch items]]
[[Category:Glitch items]]
[[Category:Pokémon Red and Blue glitch items]]
[[Category:Pokémon Red and Blue glitch items]]
[[Category:ItemDex]]
[[Category:Unterminated name glitch items]]
[[Category:Unterminated name glitch items]]
[[Category:Screen data saving glitch items]]

Latest revision as of 15:08, 26 December 2022

(↑ Back to the ItemDex index.)

Name (transcribed): 4# h##89###ゥ# ##4TM '

Identifier (HEX): 77
Identifier (DEC): 119
Effect pointer: 00:35d6 (ROM 0)
Unterminated name glitch item?: Yes
Tossable/Sellable?: Yes
Buy Price: 999999
Sell Price: 499999
Name bytes: $fa, $00, $c2, $a7, $28, $0a, $fe, $ff, $28, $0f, $3d, $ea, $00, $c2, $18, $09, $fa, $5c, $c4, $e0

(hex:77) is a glitch item in Pokémon Red and Blue. It is an unterminated name glitch item.

As it is an unterminated name glitch item, it has effects associated with those items, and can be used for screen data exploits like LOL glitch, Yami Shop glitch or will usually cause the TMTRAINER effect in battle.

Using this glitch item outside of battle with a 0x50 sub-tile early enough on the screen may cause the game to freeze.

Using this glitch item in battle with the GameShark code 0150A0C3 to place a 0x50 sub-tile earlier on the screen (or possibly OAM DMA hijacking) may cause a different freeze involving a specific E4 35 00 35 pattern saved to unbanked SRAM (SRAM bank 0) and multiple "|'r" tiles being printed on to the screen. Where the "|'r" (or variable character followed by 'r) are appears to be random to an unknown extent.


YouTube video

YouTube video by ChickasaurusGL


An instance of specific corruption caused when a 0x50 sub-tile is the first tile on the screen.