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([[ItemDex|↑ Back to the ItemDex index]].)
{{ItemInfoGenI
|1=#(PLAYER NAME) #7 # ####6## #7 ####<br>[[File:RB item 7F inventory.png]]
|2=7F
|3=127
|4=03:5811 (ROM 3)
|5=Yes
|6=YesUndefined
|7=929494 (8#8#8#)
|8=464747}}
|9=$21, $52, $d1, $3e, $fd, $06, $06, $22, $05, $20, $fc, $21, $41, $d1, $3e, $fd, $06, $07, $22, $05}}
 
[[File:RBItem7F.png|link=]] (hex:7F) is a [[glitch item]] in {{RB}}. It is an [[unterminated name glitch item]], hence is applicable for [[Yami Shop glitch]] and other screen data related exploits.
 
As it is an unterminated name glitch item, it has effects associated with those items, and can be used for screen data exploits like [[LOL glitch]], [[Yami Shop glitch]] or will usually cause the [[TMTRAINER effect]] in battle.
 
When a [[0x50 sub-tile]] is early enough on the screen and this glitch item is used outside of battle, the game may freeze.
 
Using this glitch item in battle typically results in the [[TMTRAINER effect]] due to the last 0x50 sub-tile being later in the screen data, but if this is forced to be earlier with the GameShark code 0150A0C3 (or theoretically [[OAM DMA hijacking]]), the game may also freeze.
 
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[[Category:ItemDex]]
[[Category:Unterminated name glitch items]]
[[Category:Screen data saving glitch items]]
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