ItemDex/RB:127: Difference between revisions

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([[ItemDex|↑ Back to the ItemDex index]].)
([[ItemDex|↑ Back to the ItemDex index]].)
{{ItemInfoGenI
{{ItemInfoGenI
|1=#(PLAYER NAME) #7 # #6## #7 #<br>[[File:RB item 7F inventory.png]]
|1=#(PLAYER) #7#####6## #7####<br>[[File:RB item 7F inventory.png]]
|2=7F
|2=7F
|3=127
|3=127
|4=5811
|4=03:5811 (ROM 3)
|5=Yes
|5=Yes
|6=Yes
|6=Undefined
|7=929494 (8#8#8#)
|7=929494
|8=464747}}
|8=464747
|9=$21, $52, $d1, $3e, $fd, $06, $06, $22, $05, $20, $fc, $21, $41, $d1, $3e, $fd, $06, $07, $22, $05}}


[[File:RBItem7F.png|link=]] (hex:7F) is a [[glitch item]] in {{RB}}. It is an [[unterminated name glitch item]], hence is applicable for [[Yami Shop glitch]] and other screen data related exploits.
[[File:RBItem7F.png|link=]] (hex:7F) is a [[glitch item]] in {{RB}}. It is an [[unterminated name glitch item]], hence is applicable for [[Yami Shop glitch]] and other screen data related exploits.


As it is an unterminated name glitch item, it can be used for screen data exploits like [[LOL glitch]] or will usually cause the [[TMTRAINER effect]] in battle.
As it is an unterminated name glitch item, it has effects associated with those items, and can be used for screen data exploits like [[LOL glitch]], [[Yami Shop glitch]] or will usually cause the [[TMTRAINER effect]] in battle.

In other occasions from outside of battle for when the 0x50 sub-tile is later on the screen, the glitch item may act as a screen data saving glitch item or result in a battle with the Hooked Metapod, depending on where the 0x50 sub-tile is.


When a [[0x50 sub-tile]] is early enough on the screen and this glitch item is used outside of battle, the game may freeze.
When a [[0x50 sub-tile]] is early enough on the screen and this glitch item is used outside of battle, the game may freeze.
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[[Category:ItemDex]]
[[Category:ItemDex]]
[[Category:Unterminated name glitch items]]
[[Category:Unterminated name glitch items]]
[[Category:Screen data saving glitch items]]

Latest revision as of 16:19, 26 December 2022

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Name (transcribed): #(PLAYER) #7#####6## #7####

Identifier (HEX): 7F
Identifier (DEC): 127
Effect pointer: 03:5811 (ROM 3)
Unterminated name glitch item?: Yes
Tossable/Sellable?: Undefined
Buy Price: 929494
Sell Price: 464747
Name bytes: $21, $52, $d1, $3e, $fd, $06, $06, $22, $05, $20, $fc, $21, $41, $d1, $3e, $fd, $06, $07, $22, $05

(hex:7F) is a glitch item in Pokémon Red and Blue. It is an unterminated name glitch item, hence is applicable for Yami Shop glitch and other screen data related exploits.

As it is an unterminated name glitch item, it has effects associated with those items, and can be used for screen data exploits like LOL glitch, Yami Shop glitch or will usually cause the TMTRAINER effect in battle.

When a 0x50 sub-tile is early enough on the screen and this glitch item is used outside of battle, the game may freeze.

Using this glitch item in battle typically results in the TMTRAINER effect due to the last 0x50 sub-tile being later in the screen data, but if this is forced to be earlier with the GameShark code 0150A0C3 (or theoretically OAM DMA hijacking), the game may also freeze.