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ItemDex/RB:128: Difference between revisions

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{{ItemInfoGenI
|1=PC(0x5A control character)#<br>[[File:RB item 80 inventory.png]]
|2=80
|3=128
|4=01D1
|5=Yes
|6=Yes
|7=938592 (8#7#92)
|8=469296}}
 
[[File:RBItem80.png|link=]] (hex:80) is a [[glitch item]] in {{RB}}. It is an [[unterminated name glitch item]] hence is applicable for [[Yami Shop glitch]] and other screen data exploits such as [[LOL glitch]].
PC
 
PC
Using this glitch item with a 0x50 sub-tile early enough on the screen both outside of and within a battle (the latter being possible with GameShark code 0150A0C3 or theoretically [[OAM DMA hijacking]]) may result in a freeze.
Dec: 128
 
Hex: 80
If it is used in battle without the aforementioned methods of keeping the 0x50 sub-tile stored early on the screen, it may cause the [[TMTRAINER effect]] instead.
Price: ???? (cannot be selected in mart)
 
Sell Price: ????
{{clr}}
Effect Outside: Emulator crashes
[[Category:Glitch items]]
Effect in Battle: Causes Super Glitch/TMTrainer Effect
[[Category:Pokémon Red and Blue glitch items]]
[[Category:ItemDex]]
[[Category:Unterminated name glitch items]]
Anonymous user
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