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ItemDex/RB:133: Difference between revisions

m
Add shared effect pointer
>Libjet
m (Effect Pointer)
m (Add shared effect pointer)
 
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([[ItemDex|↑ Back to the ItemDex index]].)
{{ItemInfoGenI
|1=Too bad! The trade was canceled!#w<br>[[File:RB item 85 inventory.png]]
|2=85
|3=133
|4=03:5968 (ROM 3)
|4=5EFA
|5=Yes
|6=YesUndefined
|7=845081
|8=422540
|9=$93, $ae, $ae, $7f, $a1, $a0, $a3, $e7, $7f, $93, $a7, $a4, $7f, $b3, $b1, $a0, $a3, $a4, $4e, $b6,$a0}}
 
[[File:RBItem85.png|link=]] (hex:85) is a [[glitch item]] in {{RB}}. It is an [[unterminated name glitch item]].
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If a [[0x50 sub-tile]] is early enough on the screen, using this glitch item outside of battle will have it act as a Town Map. If the same is true in battle (via GameShark code 0150A0C3 or theoretically [[OAM DMA hijacking]]), then it will give Professor Oak's message that it isn't the time to use the item.
 
This glitch item shares its effect pointer with item $05 (TOWN MAP).
 
{{clr}}
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