ItemDex/RB:134: Difference between revisions

From Glitch City Wiki
Jump to navigation Jump to search
Content added Content deleted
>Torchickens
No edit summary
m (Add shared effect pointer)
 
(4 intermediate revisions by 4 users not shown)
Line 1: Line 1:
([[ItemDex|↑ Back to the ItemDex index]].)
([[ItemDex|↑ Back to the ItemDex index]].)
{{ItemInfoGenI
{{ItemInfoGenI
|1=#<br>[[File:RB item 86 inventory.png]]
|1=####4# 8###8###8# ##<br>[[File:RB item 86 inventory.png]]
|2=86
|2=86
|3=134
|3=134
|4=03:5977 (ROM 3)
|4=?
|5=Yes
|5=Yes
|6=Yes
|6=Undefined
|7=949193 (94918#)
|7=949193
|8=474596}}
|8=474596
|9=$30, $55, $49, $58, $fa, $2b, $d1, $fe, $02, $28, $0f, $fe, $03, $28, $0b, $fe, $05, $c0, $3e, $4d}}


[[File:RBItem86.png|link=]] (hex:86) is a [[glitch item]] in {{RB}}. It is an [[unterminated name glitch item]].
[[File:RBItem86.png|link=]] (hex:86) is a [[glitch item]] in {{RB}}. It is an [[unterminated name glitch item]].


As it is an unterminated name glitch item, it can be used for screen data exploits like [[LOL glitch]] or will usually cause the [[TMTRAINER effect]] in battle.
As it is an unterminated name glitch item, it has effects associated with those items, and can be used for screen data exploits like [[LOL glitch]], [[Yami Shop glitch]] or will usually cause the [[TMTRAINER effect]] in battle.

In other occasions from outside of battle for when the 0x50 sub-tile is later on the screen, the glitch item may act as a screen data saving glitch item, or corrupt the player's sprite and/or walking animation, or result in a battle with the Hooked Metapod, depending on where the 0x50 sub-tile is.


If a [[0x50 sub-tile]] is early enough on the screen, using this glitch item outside of battle will act as a Bicycle with the only differences that Yes/No appears and the menu must be closed manually. If the same is true in battle (via GameShark code 0150A0C3 or theoretically [[OAM DMA hijacking]]), then it will give Professor Oak's message that it isn't the time to use the item.
If a [[0x50 sub-tile]] is early enough on the screen, using this glitch item outside of battle will act as a Bicycle with the only differences that Yes/No appears and the menu must be closed manually. If the same is true in battle (via GameShark code 0150A0C3 or theoretically [[OAM DMA hijacking]]), then it will give Professor Oak's message that it isn't the time to use the item.

This glitch item shares its effect pointer with item $06 (BICYCLE).


{{clr}}
{{clr}}

Latest revision as of 20:00, 7 January 2023

(↑ Back to the ItemDex index.)

Name (transcribed): ####4# 8###8###8# ##

Identifier (HEX): 86
Identifier (DEC): 134
Effect pointer: 03:5977 (ROM 3)
Unterminated name glitch item?: Yes
Tossable/Sellable?: Undefined
Buy Price: 949193
Sell Price: 474596
Name bytes: $30, $55, $49, $58, $fa, $2b, $d1, $fe, $02, $28, $0f, $fe, $03, $28, $0b, $fe, $05, $c0, $3e, $4d

(hex:86) is a glitch item in Pokémon Red and Blue. It is an unterminated name glitch item.

As it is an unterminated name glitch item, it has effects associated with those items, and can be used for screen data exploits like LOL glitch, Yami Shop glitch or will usually cause the TMTRAINER effect in battle.

If a 0x50 sub-tile is early enough on the screen, using this glitch item outside of battle will act as a Bicycle with the only differences that Yes/No appears and the menu must be closed manually. If the same is true in battle (via GameShark code 0150A0C3 or theoretically OAM DMA hijacking), then it will give Professor Oak's message that it isn't the time to use the item.

This glitch item shares its effect pointer with item $06 (BICYCLE).


This article or section is a stub. You can help Glitch City Wiki by expanding it.