ItemDex/RB:134: Difference between revisions

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([[ItemDex|↑ Back to the ItemDex index]].)
{{ItemInfoGenI
|1=#<br>[[File:RB item 86 inventory.png]]
|2=86
|3=134
|4=?
|5=Yes
|6=Yes
|7=949193 (94918#)
|8=474596}}


[[File:RBItem86.png|link=]] (hex:86) is a [[glitch item]] in {{RB}}. It is an [[unterminated name glitch item]].
[block]

[block]
As it is an unterminated name glitch item, it can be used for screen data exploits like [[LOL glitch]] or will usually cause the [[TMTRAINER effect]] in battle.
Dec: 134

Hex: 86
In other occasions from outside of battle for when the 0x50 sub-tile is later on the screen, the glitch item may act as a screen data saving glitch item, or corrupt the player's sprite and/or walking animation, or result in a battle with the Hooked Metapod, depending on where the 0x50 sub-tile is.
Price: ???? (cannot be selected in mart - Strangemart)

Sell Price: Unsellable
If a [[0x50 sub-tile]] is early enough on the screen, using this glitch item outside of battle will act as a Bicycle with the only differences that Yes/No appears and the menu must be closed manually. If the same is true in battle (via GameShark code 0150A0C3 or theoretically [[OAM DMA hijacking]]), then it will give Professor Oak's message that it isn't the time to use the item.
Effect Outside: May either distort overworld player sprite or crash game (May depend on the location of the first hex:50 tile on screen)

Effect in Battle: Causes Super Glitch/TMTrainer Effect
{{clr}}
{{stub}}
[[Category:Glitch items]]
[[Category:Pokémon Red and Blue glitch items]]
[[Category:ItemDex]]
[[Category:Unterminated name glitch items]]
[[Category:Screen data saving glitch items]]

Revision as of 17:33, 11 December 2017

(↑ Back to the ItemDex index.)

Name (transcribed): #

Identifier (HEX): 86
Identifier (DEC): 134
Effect pointer: ?
Unterminated name glitch item?: Yes
Tossable/Sellable?: Yes
Buy Price: 949193 (94918#)
Sell Price: 474596
Name bytes: {{{9}}}

(hex:86) is a glitch item in Pokémon Red and Blue. It is an unterminated name glitch item.

As it is an unterminated name glitch item, it can be used for screen data exploits like LOL glitch or will usually cause the TMTRAINER effect in battle.

In other occasions from outside of battle for when the 0x50 sub-tile is later on the screen, the glitch item may act as a screen data saving glitch item, or corrupt the player's sprite and/or walking animation, or result in a battle with the Hooked Metapod, depending on where the 0x50 sub-tile is.

If a 0x50 sub-tile is early enough on the screen, using this glitch item outside of battle will act as a Bicycle with the only differences that Yes/No appears and the menu must be closed manually. If the same is true in battle (via GameShark code 0150A0C3 or theoretically OAM DMA hijacking), then it will give Professor Oak's message that it isn't the time to use the item.


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