ItemDex/RB:138: Difference between revisions
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([[ItemDex|↑ Back to the ItemDex index]].) |
([[ItemDex|↑ Back to the ItemDex index]].) |
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{{ItemInfoGenI |
{{ItemInfoGenI |
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|1=O B p't'u'v<br>[[File:RB item 8A inventory.png]] |
|1=## O #B## ##p't'u'v<br>[[File:RB item 8A inventory.png]] |
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|2=8A |
|2=8A |
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|3=138 |
|3=138 |
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|4=03:5a5b (ROM 3) |
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|4=? |
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|5=Yes |
|5=Yes |
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|6= |
|6=Undefined |
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|7=858784 |
|7=858784 |
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|8= |
|8=429392 |
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|9=$21, $32, $d7, $cb, $8e, $cd, $15, $61, $0e, $14, $cd, $39, $37, $af, $e0, $b3, $e0, $b4, $e0, $b5}} |
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[[File:RBItem8A.png|link=]] (hex:8A) is a [[glitch item]] in {{RB}}. It is both an [[unterminated name glitch item]] and [[Rival's effect]] glitch item. |
[[File:RBItem8A.png|link=]] (hex:8A) is a [[glitch item]] in {{RB}}. It is both an [[unterminated name glitch item]] and [[Rival's effect]] glitch item. |
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As it is an unterminated name glitch item, it can be used for screen data exploits like [[LOL glitch]] |
As it is an unterminated name glitch item, it has effects associated with those items, and can be used for screen data exploits like [[LOL glitch]], [[Yami Shop glitch]] or will usually cause the [[TMTRAINER effect]] in battle. |
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In other occasions from outside of battle for when the 0x50 sub-tile is later on the screen, the glitch item may act as a screen data saving glitch item or result in a battle with the Hooked Metapod, depending on where the 0x50 sub-tile is. |
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If a [[0x50 sub-tile]] is early enough on the screen, using this glitch item outside of battle will bring up a corrupted Pokémon menu and allow for the Rival's effect. If the same is true in battle (via GameShark code 0150A0C3 or theoretically [[OAM DMA hijacking]]), then it will bring up Professor Oak's message that it isn't the time to use the item. |
If a [[0x50 sub-tile]] is early enough on the screen, using this glitch item outside of battle will bring up a corrupted Pokémon menu and allow for the Rival's effect. If the same is true in battle (via GameShark code 0150A0C3 or theoretically [[OAM DMA hijacking]]), then it will bring up Professor Oak's message that it isn't the time to use the item. |
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This glitch item shares its effect pointer with item $0A (MOON STONE). It is currently unknown which Pokémon (if any) can evolve with this glitch stone. |
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Latest revision as of 18:25, 8 January 2023
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Name (transcribed): ## O #B## ##p't'u'v Identifier (HEX): 8A Identifier (DEC): 138 Effect pointer: 03:5a5b (ROM 3) Unterminated name glitch item?: Yes Tossable/Sellable?: Undefined Buy Price: 858784 Sell Price: 429392 Name bytes: $21, $32, $d7, $cb, $8e, $cd, $15, $61, $0e, $14, $cd, $39, $37, $af, $e0, $b3, $e0, $b4, $e0, $b5
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(hex:8A) is a glitch item in Pokémon Red and Blue. It is both an unterminated name glitch item and Rival's effect glitch item.
As it is an unterminated name glitch item, it has effects associated with those items, and can be used for screen data exploits like LOL glitch, Yami Shop glitch or will usually cause the TMTRAINER effect in battle.
If a 0x50 sub-tile is early enough on the screen, using this glitch item outside of battle will bring up a corrupted Pokémon menu and allow for the Rival's effect. If the same is true in battle (via GameShark code 0150A0C3 or theoretically OAM DMA hijacking), then it will bring up Professor Oak's message that it isn't the time to use the item.
This glitch item shares its effect pointer with item $0A (MOON STONE). It is currently unknown which Pokémon (if any) can evolve with this glitch stone.