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ItemDex/RB:154: Difference between revisions

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Add shared effect pointer
>Sherkel
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m (Add shared effect pointer)
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([[ItemDex|↑ Back to the ItemDex index]].)
{{ItemInfoGenI
|1=#ァ pゥ ##ゥ# WF # 't<br>[[File:RB item 9A inventory.png]]
|2=9A
|3=154
|4=03:6476 (ROM 3)
|4=?
|5=Yes
|6=YesUndefined
|7=889493 (888#8#)
|8=444746
|9=$21, $e9, $ce, $af, $ea, $cb, $cf, $3e, $02, $ea, $7d, $d0, $cd, $96, $65, $cd, $d4, $3d, $cd, $be,$3d}}
 
[[File:RBItem9A.png|link=]] (hex:9A) is a [[glitch item]] in {{RB}}. It is an [[unterminated name glitch item]].
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Using this glitch item both from outside of and within battle with a [[0x50 sub-tile]] early enough on the screen will give Professor Oak's message that it isn't the time to use the item. To apply this in battle it is possible via [[cheating device|GameShark]] code 0150A0C3 or theoretically [[OAM DMA hijacking]].
 
This glitch item shares its effect pointer with item $1A (MARSHBADGE).
 
{{clr}}
[[Category:Glitch items]]
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