ItemDex/RB:157: Difference between revisions

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{{ItemInfoGenI
{{ItemInfoGenI
|1=#Q r# 4ァ h ェ##<br>[[File:RB item 9D inventory.png]]
|1=#Q r# 4ァ h I##<br>[[File:RB item 9D inventory.png]]
|2=9D
|2=9D
|3=157
|3=157
|4=03:5faf (ROM 3)
|4=?
|5=No
|5=No
|6=Yes
|6=Undefined
|7=7#8#8#
|7=859594
|8=429797
|8=429797
|9=$3e,$90,$cd,$b1,$23,$c9,$fa,$e9,$ce,$a7,$c8,$cd,$eb,$68,$2b,$36,$50}}
|9=$3e, $90, $cd, $b1, $23, $c9, $fa, $e9, $ce, $a7, $c8, $cd, $eb, $68, $2b, $36, $50}}


[[File:RBItem9D.png|link=]] (hex:9D) is a [[glitch item]] in {{RB}}.
[[File:RBItem9D.png|link=]] (hex:9D) is a [[glitch item]] in {{RB}}.


From outside of battle, this glitch item will function as an Escape Rope that doesn't automatically close the menu. The quantity of the item is decreased as expected, and Professor Oak's message that it isn't the time to use the item will be brought up if not used in a location where the player character can use an Escape Rope.
From outside of battle, this glitch item will function as an Escape Rope that doesn't automatically close the menu. The quantity of the item is decreased as expected, and Professor Oak's message that it isn't the time to use the item will be brought up if not used in a location where the player character can use an Escape Rope.

This glitch item shares its effect pointer with item $1D (ESCAPE ROPE), and is used in the setup of [[ItemDex/RB:106|-gm]] ACE, as the 8th item name character is byte $e9 (jp hl).


When used within a battle, it may result in Professor Oak's message that it isn't the time to use the item.
When used within a battle, it may result in Professor Oak's message that it isn't the time to use the item.

Latest revision as of 11:14, 28 May 2023

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Name (transcribed): #Q r# 4ァ h ェI##

Identifier (HEX): 9D
Identifier (DEC): 157
Effect pointer: 03:5faf (ROM 3)
Unterminated name glitch item?: No
Tossable/Sellable?: Undefined
Buy Price: 859594
Sell Price: 429797
Name bytes: $3e, $90, $cd, $b1, $23, $c9, $fa, $e9, $ce, $a7, $c8, $cd, $eb, $68, $2b, $36, $50

(hex:9D) is a glitch item in Pokémon Red and Blue.

From outside of battle, this glitch item will function as an Escape Rope that doesn't automatically close the menu. The quantity of the item is decreased as expected, and Professor Oak's message that it isn't the time to use the item will be brought up if not used in a location where the player character can use an Escape Rope.

This glitch item shares its effect pointer with item $1D (ESCAPE ROPE), and is used in the setup of -gm ACE, as the 8th item name character is byte $e9 (jp hl).

When used within a battle, it may result in Professor Oak's message that it isn't the time to use the item.