ItemDex/RB:161: Difference between revisions
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([[ItemDex|↑ Back to the ItemDex index]].) |
([[ItemDex|↑ Back to the ItemDex index]].) |
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{{ItemInfoGenI |
{{ItemInfoGenI |
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|1=###2#u 4# ##Vh####V<br>[[File:RB item A1 inventory.png]] |
|1= ###2#u 4# ##Vh####V<br>[[File:RB item A1 inventory.png]] |
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|2=A1 |
|2=A1 |
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|3=161 |
|3=161 |
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|4=03:5a5b (ROM 3) |
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|4=? |
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|5=Yes |
|5=Yes |
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|6= |
|6=Undefined |
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|7=918595 |
|7=918595 |
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|8=459297 |
|8=459297 |
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|9=$c8,$23,$0c,$18,$f8,$21,$b4,$c3,$fa,$7d,$d0,$11,$3f,$69,$a7,$28,$30,$11,$45,$69 |
|9=$c8, $23, $0c, $18, $f8, $21, $b4, $c3, $fa, $7d, $d0, $11, $3f, $69, $a7, $28, $30, $11, $45, $69}} |
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[[File:RBItemA1.png|link=]] (hex:A1) is a [[glitch item]] in {{RB}}. It is both an [[unterminated name glitch item]] and a [[Rival's effect]] glitch item. |
[[File:RBItemA1.png|link=]] (hex:A1) is a [[glitch item]] in {{RB}}. It is both an [[unterminated name glitch item]] and a [[Rival's effect]] glitch item. |
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As it is an unterminated name glitch item, it provides the effects associated with those glitches and allows for glitches such as [[Yami Shop glitch]] and [[LOL glitch]]. |
As it is an unterminated name glitch item, it provides the effects associated with those glitches and allows for glitches such as [[Yami Shop glitch]] and [[LOL glitch]]. |
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If a [[0x50 sub-tile]] is early enough in the saved screen data, then this item will open up the Pokémon menu and act as an evolutionary stone with |
If a [[0x50 sub-tile]] is early enough in the saved screen data, then this item will open up the Pokémon menu and act as an evolutionary stone with no known compatibility, although it could theoretically be used on [[Arbitrary learnset/evolution glitch Pokémon]]. If used from within battle (via GameShark code 0150A0C3 or theoretically [[OAM DMA hijacking]]), the player will get Professor Oak's message that it isn't the time to use the item instead. |
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This glitch item shares its effect pointer with item $21 (THUNDERSTONE). |
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{{clr}} |
{{clr}} |
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[[Category:Glitch items]] |
[[Category:Glitch items]] |
Latest revision as of 14:11, 28 May 2023
(↑ Back to the ItemDex index.)
Name (transcribed): ###2#u 4# ##Vh####V Identifier (HEX): A1 Identifier (DEC): 161 Effect pointer: 03:5a5b (ROM 3) Unterminated name glitch item?: Yes Tossable/Sellable?: Undefined Buy Price: 918595 Sell Price: 459297 Name bytes: $c8, $23, $0c, $18, $f8, $21, $b4, $c3, $fa, $7d, $d0, $11, $3f, $69, $a7, $28, $30, $11, $45, $69
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(hex:A1) is a glitch item in Pokémon Red and Blue. It is both an unterminated name glitch item and a Rival's effect glitch item.
As it is an unterminated name glitch item, it provides the effects associated with those glitches and allows for glitches such as Yami Shop glitch and LOL glitch.
If a 0x50 sub-tile is early enough in the saved screen data, then this item will open up the Pokémon menu and act as an evolutionary stone with no known compatibility, although it could theoretically be used on Arbitrary learnset/evolution glitch Pokémon. If used from within battle (via GameShark code 0150A0C3 or theoretically OAM DMA hijacking), the player will get Professor Oak's message that it isn't the time to use the item instead.
This glitch item shares its effect pointer with item $21 (THUNDERSTONE).