ItemDex/RB:166: Difference between revisions
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([[ItemDex|↑ Back to the ItemDex index]].) |
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{{ItemInfoGenI |
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|1=#♂ ## ##ぃ## eC##V<br>[[File:RB item A6 inventory.png]] |
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|2=A6 |
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|3=166 |
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|4=? |
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|5=Yes |
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|6=Yes |
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|7=508194 (50818#) |
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|8=254097}} |
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[[File:RBItemA6.png|link=]] (hex:A6) is a [[glitch item]] in {{RB}}. |
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*male sign* ieCV |
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*male sign* ieCV |
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It is an [[unterminated name glitch item]], hence provides the effects associated with those glitches and allows for glitches such as [[Yami Shop glitch]] and [[LOL glitch]]. |
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Dec: 166 |
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Hex: A6 |
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It is also a [[Rival's effect]] glitch item, hence allows for the player to clip through walls that are one tile thick after closing the Pokémon menu. |
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Price: ???? (causes Strangemart) |
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Sell Price: Unsellable |
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If a [[0x50 sub-tile]] is early enough in the saved screen data, then this item will act as a healing item that restores 80 HP when used outside of battle. When it is used in battle and the same applies (via GameShark code 0150A0C3 or theoretically [[OAM DMA hijacking]]), it may bring up Professor Oak's message that it isn't the time to use the item. |
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Effect Outside: See hex 75 |
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Effect in Battle: Causes Super Glitch/TMTrainer Effect |
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{{clr}} |
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[[Category:Glitch items]] |
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[[Category:Pokémon Red and Blue glitch items]] |
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[[Category:ItemDex]] |
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[[Category:Unterminated name glitch items]] |
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[[Category:Screen data saving glitch items]] |
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[[Category:Rival's effect glitch items]] |