ItemDex/RB:174: Difference between revisions
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>Sherkel No edit summary |
m (Update item info) |
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([[ItemDex|↑ Back to the ItemDex index]].) |
([[ItemDex|↑ Back to the ItemDex index]].) |
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{{ItemInfoGenI |
{{ItemInfoGenI |
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|1=<br>RED ({{CRed|Red}} |
|1=<br>RED ({{CRed|Red}})<br>BLUE ({{CBlue|Blue}})<br>[[File:RB item AE inventory.png]] |
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|2=AE |
|2=AE |
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|3=174 |
|3=174 |
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|4=03:6013 (ROM 3) |
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|4=? |
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|5=No |
|5=No |
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|6= |
|6=Undefined |
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|7=868450 |
|7=868450 |
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|8=434225 |
|8=434225 |
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|9=$ |
|9=$91, $84, $83, $50}} |
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[[File:RBItemAE.png|link=]] ({{CRed|Red}}) and [[File:RBItemAD_B.png|60px|link=]] ({{CBlue|Blue}}) (hex:AE) are [[glitch item]]s in {{RB}}. |
[[File:RBItemAE.png|link=]] ({{CRed|Red}}) and [[File:RBItemAD_B.png|60px|link=]] ({{CBlue|Blue}}) (hex:AE) are [[glitch item]]s in {{RB}}. |
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When it is used in battle, it |
When it is used in battle, it functions the same as an X Accuracy and decreases the quantity of the item by one. If it is attempted to be used outside of battle, it will result in Professor Oak's message that it isn't the time to use the item. |
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This glitch item shares its effect pointer with item $2E (X ACCURACY). |
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{{clr}} |
{{clr}} |
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[[Category:Glitch items]] |
[[Category:Glitch items]] |
Revision as of 15:37, 28 May 2023
(↑ Back to the ItemDex index.)
Name (transcribed): RED (Red) BLUE (Blue) Identifier (HEX): AE Identifier (DEC): 174 Effect pointer: 03:6013 (ROM 3) Unterminated name glitch item?: No Tossable/Sellable?: Undefined Buy Price: 868450 Sell Price: 434225 Name bytes: $91, $84, $83, $50
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(Red) and (Blue) (hex:AE) are glitch items in Pokémon Red and Blue.
When it is used in battle, it functions the same as an X Accuracy and decreases the quantity of the item by one. If it is attempted to be used outside of battle, it will result in Professor Oak's message that it isn't the time to use the item.
This glitch item shares its effect pointer with item $2E (X ACCURACY).