ItemDex/RB:182: Difference between revisions

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{{ItemInfoGenI
|1=## #]9## O# # #b9##<br>[[File:RB item B6 inventory.png]]
|2=B6
|3=182
|4=?
|5=Yes
|6=Yes
|7=808386
|8=404193}}


[[File:RBItemB6.png|link=]] (hex:B6) is a [[glitch item]] in {{RB}}.
]9 O b9

]9 O b9
It is an [[unterminated name glitch item]], hence provides the effects associated with those glitches and allows for glitches such as [[Yami Shop glitch]] and [[LOL glitch]].
Dec: 182

Hex: B6
If a [[0x50 sub-tile]] is early enough in the saved screen data, then this item will act as a [[Rival's effect]] glitch item which opens the menu from both in and outside of battle. From outside of battle, if the player exits the menu with B they can enter a glitched state where they can walk through walls that are one tile thick. If the player selects a Pokémon without full HP instead, it will heal up to 80 HP and use up one of the item.
Price: 808386 (causes Strangemart)

Sell Price: Unsellable
This glitch item can be used as a healing item for up to 80 HP within battle if a 0x50 sub-tile is forced early in the saved screen data with [[cheating device|GameShark]] code 0150A0C3 (or theoretically [[OAM DMA hijacking]]).
Effect Outside: See hex 75
{{clr}}
Effect in Battle: Causes Super Glitch/TMTrainer Effect
[[Category:Glitch items]]
[[Category:Pokémon Red and Blue glitch items]]
[[Category:ItemDex]]
[[Category:Unterminated name glitch items]]
[[Category:Screen data saving glitch items]]
[[Category:Rival's effect glitch items]]

Revision as of 21:07, 18 December 2017

(↑ Back to the ItemDex index.)

Name (transcribed): ## #]9## O# # #b9##

Identifier (HEX): B6
Identifier (DEC): 182
Effect pointer: ?
Unterminated name glitch item?: Yes
Tossable/Sellable?: Yes
Buy Price: 808386
Sell Price: 404193
Name bytes: {{{9}}}

(hex:B6) is a glitch item in Pokémon Red and Blue.

It is an unterminated name glitch item, hence provides the effects associated with those glitches and allows for glitches such as Yami Shop glitch and LOL glitch.

If a 0x50 sub-tile is early enough in the saved screen data, then this item will act as a Rival's effect glitch item which opens the menu from both in and outside of battle. From outside of battle, if the player exits the menu with B they can enter a glitched state where they can walk through walls that are one tile thick. If the player selects a Pokémon without full HP instead, it will heal up to 80 HP and use up one of the item.

This glitch item can be used as a healing item for up to 80 HP within battle if a 0x50 sub-tile is forced early in the saved screen data with GameShark code 0150A0C3 (or theoretically OAM DMA hijacking).