ItemDex/RB:193: Difference between revisions

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{{ItemInfoGenI
|1=##4S #v é##: ## ##<br>[[File:RB item C1 inventory.png]]
|2=C1
|3=193
|4=?
|5=Yes
|6=Yes
|7=818083
|8=409041
|9=$cd,$19,$37,$fa,$92,$cf,$21,$b5,$d2,$cd,$ba,$15,$21,$6d,$cd,$11,$36,$d0,$01,$0b,$00}}


[[File:RBItemC1.png|link=]] (hex:C1) is a [[glitch item]] in {{RB}}.
8 8

8 8
It is an [[unterminated name glitch item]], hence provides the effects associated with those glitches and allows for glitches such as [[Yami Shop glitch]] and [[LOL glitch]].
Dec: 193

Hex: C1
If a [[0x50 sub-tile]] is early enough in the saved screen data, then this item will give Professor Oak's message that it isn't the time to use the item if it is attempted to be used outside of battle. If the same applies from within battle (via GameShark code 0150A0C3 or theoretically [[OAM DMA hijacking]]), a copy of this glitch item may be used up with the message "Nothing happened!".
Price: 194031

Sell Price: Unsellable
Theoretically this may happen because the game attempts to modify [[glitch stat]] 0x8A (0xC1-0x37).
Effect Outside: Disables all buttons but the start and select buttons. If you open the start menu and exit then game returns to normal

Effect in Battle: Crashes game
{{clr}}
[[Category:Glitch items]]
[[Category:Pokémon Red and Blue glitch items]]
[[Category:ItemDex]]
[[Category:Unterminated name glitch items]]
[[Category:Screen data saving glitch items]]

Latest revision as of 20:04, 13 April 2019

(↑ Back to the ItemDex index.)

Name (transcribed): ##4S #v é##: ## ##

Identifier (HEX): C1
Identifier (DEC): 193
Effect pointer: ?
Unterminated name glitch item?: Yes
Tossable/Sellable?: Yes
Buy Price: 818083
Sell Price: 409041
Name bytes: $cd,$19,$37,$fa,$92,$cf,$21,$b5,$d2,$cd,$ba,$15,$21,$6d,$cd,$11,$36,$d0,$01,$0b,$00

(hex:C1) is a glitch item in Pokémon Red and Blue.

It is an unterminated name glitch item, hence provides the effects associated with those glitches and allows for glitches such as Yami Shop glitch and LOL glitch.

If a 0x50 sub-tile is early enough in the saved screen data, then this item will give Professor Oak's message that it isn't the time to use the item if it is attempted to be used outside of battle. If the same applies from within battle (via GameShark code 0150A0C3 or theoretically OAM DMA hijacking), a copy of this glitch item may be used up with the message "Nothing happened!".

Theoretically this may happen because the game attempts to modify glitch stat 0x8A (0xC1-0x37).