ItemDex/RB:193: Difference between revisions
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([[ItemDex|↑ Back to the ItemDex index]].) |
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{{ItemInfoGenI |
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|1=##4S #v é##: ## ##<br>[[File:RB item C1 inventory.png]] |
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|2=C1 |
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|3=193 |
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|4=? |
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|5=Yes |
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|6=Yes |
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|7=818083 |
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|8=409041}} |
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[[File:RBItemC1.png|link=]] (hex:C1) is a [[glitch item]] in {{RB}}. |
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8 8 |
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8 8 |
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It is an [[unterminated name glitch item]], hence provides the effects associated with those glitches and allows for glitches such as [[Yami Shop glitch]] and [[LOL glitch]]. |
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Dec: 193 |
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Hex: C1 |
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If a [[0x50 sub-tile]] is early enough in the saved screen data, then this item will give Professor Oak's message that it isn't the time to use the item if it is attempted to be used outside of battle. If the same applies from within battle (via GameShark code 0150A0C3 or theoretically [[OAM DMA hijacking]]), a copy of this glitch item may be used up with the message "Nothing happened!". |
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Price: 194031 |
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Sell Price: Unsellable |
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Effect Outside: Disables all buttons but the start and select buttons. If you open the start menu and exit then game returns to normal |
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{{clr}} |
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Effect in Battle: Crashes game |
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[[Category:Glitch items]] |
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[[Category:Pokémon Red and Blue glitch items]] |
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[[Category:ItemDex]] |
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[[Category:Unterminated name glitch items]] |
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[[Category:Screen data saving glitch items]] |
Revision as of 22:26, 18 December 2017
(↑ Back to the ItemDex index.)
Name (transcribed): ##4S #v é##: ## ## Identifier (HEX): C1 Identifier (DEC): 193 Effect pointer: ? Unterminated name glitch item?: Yes Tossable/Sellable?: Yes Buy Price: 818083 Sell Price: 409041 Name bytes: {{{9}}}
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(hex:C1) is a glitch item in Pokémon Red and Blue.
It is an unterminated name glitch item, hence provides the effects associated with those glitches and allows for glitches such as Yami Shop glitch and LOL glitch.
If a 0x50 sub-tile is early enough in the saved screen data, then this item will give Professor Oak's message that it isn't the time to use the item if it is attempted to be used outside of battle. If the same applies from within battle (via GameShark code 0150A0C3 or theoretically OAM DMA hijacking), a copy of this glitch item may be used up with the message "Nothing happened!".