ItemDex/RB:195: Difference between revisions

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{{ItemInfoGenI
|1=H#<br>[[File:RB item C3 inventory.png]]
|2=C3
|3=194
|4=?
|5=No
|6=Yes
|7=848091
|8=424045
|9=$67,$28,$50}}


[[File:RBItemC3.png|link=]] (hex:C3) is a [[glitch item]] in {{RB}}.
H

-
It is the final glitch item in Red and Blue in index order, before the start of glitch items [[ItemDex/RGBY:251|TM51 (hex:FB)]] - [[ItemDex/RGBY:255|TM55 (hex:FF)]].
Dec: 195

Hex: C3
If the player attempts to use this glitch item from outside of battle, it may result in Professor Oak's message that it isn't the time to use the item. If the player attempts to use it from within battle, it may result in the message "Nothing happened!" and a copy of the item being used up.
Price: 848091

Sell Price: 424045
Theoretically this may happen because the game attempts to modify [[glitch stat]] 0x8C (0xC3-0x37).
Effect Outside: Oak's unsellable message

Effect in Battle: Does nothing(sort of)
As this glitch item's [[index number]] represents the jp $xxyy instruction, it may be used for an [[ItemDex/RB:093|8F (hex:5D)]] or similar glitch item code that redirects from the items pack to elsewhere (such as offgao's memory editor stored at boxed Pokémon data).
{{clr}}
[[Category:Glitch items]]
[[Category:Pokémon Red and Blue glitch items]]
[[Category:ItemDex]]

Latest revision as of 22:35, 8 July 2023

(↑ Back to the ItemDex index.)

Name (transcribed): H#

Identifier (HEX): C3
Identifier (DEC): 194
Effect pointer: ?
Unterminated name glitch item?: No
Tossable/Sellable?: Yes
Buy Price: 848091
Sell Price: 424045
Name bytes: $67,$28,$50

(hex:C3) is a glitch item in Pokémon Red and Blue.

It is the final glitch item in Red and Blue in index order, before the start of glitch items TM51 (hex:FB) - TM55 (hex:FF).

If the player attempts to use this glitch item from outside of battle, it may result in Professor Oak's message that it isn't the time to use the item. If the player attempts to use it from within battle, it may result in the message "Nothing happened!" and a copy of the item being used up.

Theoretically this may happen because the game attempts to modify glitch stat 0x8C (0xC3-0x37).

As this glitch item's index number represents the jp $xxyy instruction, it may be used for an 8F (hex:5D) or similar glitch item code that redirects from the items pack to elsewhere (such as offgao's memory editor stored at boxed Pokémon data).