ItemDex/RGBY:059: Difference between revisions

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{{ItemInfoGenI
{{ItemInfoGenI
|1=COIN<br>[[File:Y item 3B inventory.png]]
|1=COIN<br>[[File:RB item 3B inventory.png]]
|2=3B
|2=3B
|3=059
|3=059
|4=03:6476 (ROM 3)
|4=Unknown
|5=No
|5=No
|6=Yes
|6=Yes
|7=10
|7=10
|8=5}}
|8=5
|9=$82, $8e, $88, $8d, $50}}
The '''Coin''' (Japanese: '''コイン''' ''Coin'') is an unobtainable and dummy item in {{RGBY}}. It is normally only used as a hidden item in the Game Corner<ref>[https://github.com/pret/pokered/blob/d3128b9a7ffab9d4d9b615acf9527ee2f1744749/data/events/hidden_objects.asm#L356-L367 pokered hidden item data]</ref><ref>[https://github.com/pret/pokeyellow/blob/1d10d108d0b2d5c43021bda6c94fafcca6cf165e/data/events/hidden_objects.asm#L508-L519 pokeyellow hidden item data]</ref> with special code that converts it into an amount of Coins which is then stored in the Coin Case when collected.<ref>[https://github.com/pret/pokered/blob/d3128b9a7ffab9d4d9b615acf9527ee2f1744749/engine/events/hidden_items.asm#L52-L121 pokered hidden Coin code]</ref><ref>[https://github.com/pret/pokeyellow/blob/1d10d108d0b2d5c43021bda6c94fafcca6cf165e/engine/events/hidden_items.asm#L57-L132 pokeyellow hidden Coin code]</ref>


The hidden Coins are not detected by the Itemfinder<ref>[https://github.com/pret/pokered/blob/d3128b9a7ffab9d4d9b615acf9527ee2f1744749/engine/items/itemfinder.asm#L1-L3 pokered Itemfinder detection code]</ref><ref>[https://github.com/pret/pokeyellow/blob/1d10d108d0b2d5c43021bda6c94fafcca6cf165e/engine/items/itemfinder.asm#L1-L3 pokeyellow Itemfinder detection code]</ref> and, without the Coin Case, they cannot be interacted with at all, unlike regular hidden items.
The '''Coin''' (Japanese: コイン) is an unused item or [[glitch item]] in {{RBY}}.

There is a bug in the conversion process that renders the 40 hidden Coins unused since the player receives 20 Coins instead.

As a dummy item, using it will always return Professor Oak's "OAK: (PLAYER)! This isn't the time to use that!" message.

==References==
<references/>


This item is stackable and with no use other than to be sold for 5 Pokédollars each. It is possible that this item was intended to be a coin from the Game Center, which in the final game cost 1000 Pokédollars for 50 coins and are stored in the Coin Case instead.
{{clr}}
[[Category:Glitch items]]
[[Category:Glitch items]]
[[Category:Pokémon Red and Blue glitch items]]
[[Category:Pokémon Red and Blue glitch items]]

Latest revision as of 07:58, 8 July 2023

Name (transcribed): COIN

Identifier (HEX): 3B
Identifier (DEC): 059
Effect pointer: 03:6476 (ROM 3)
Unterminated name glitch item?: No
Tossable/Sellable?: Yes
Buy Price: 10
Sell Price: 5
Name bytes: $82, $8e, $88, $8d, $50

The Coin (Japanese: コイン Coin) is an unobtainable and dummy item in Pokémon Red, Green, Blue, and Yellow. It is normally only used as a hidden item in the Game Corner[1][2] with special code that converts it into an amount of Coins which is then stored in the Coin Case when collected.[3][4]

The hidden Coins are not detected by the Itemfinder[5][6] and, without the Coin Case, they cannot be interacted with at all, unlike regular hidden items.

There is a bug in the conversion process that renders the 40 hidden Coins unused since the player receives 20 Coins instead.

As a dummy item, using it will always return Professor Oak's "OAK: (PLAYER)! This isn't the time to use that!" message.

References