Jump to content

ItemDex/Y:124: Difference between revisions

>Torchickens
(Created page with "(↑ Back to the ItemDex index.) {{ItemInfoGenI |1=4# ぅ#▶ 't4#<br>File:Y item 7C inventory.png |2=7C |3=124 |4=554A |5=Yes |6=Yes |7=509594 (508#8#) |8=254...")
 
 
(10 intermediate revisions by one other user not shown)
Line 14:
Using this glitch item outside of battle with a [[0x50 sub-tile]] saved in the early screen data will result in the player throwing a Poké Ball with one of Professor Oak's 'good' Pokédex jingles. This Poké Ball rolls 256 times until a glitchy sprite appears, Hyper Beam's animation is played and another Poké Ball is thrown, however the game then freezes.
 
If an early 0x50 sub-tile is forced on to the screen in battle (e.g. with [[arbitrary code execution]]) this glitch item willmay have the same effect but without the glitch sprite, otherwiseor willif freezein thea gameTrainer duebattle, allow the player to beingsteal anPokémon unterminated(the namesame glitcheffect as [[ItemDexJP/Y:124 (v1.0)|♀へん itemちぉダグのへた]]).
 
If the sub-tile is not on the screen, the game may freeze the game due to the item not being an unterminated name glitch item.
 
 
==Map manipulations==
{{incomplete}}
After corrupting D35E (item 33 quantity and item 34), the player can switch the map view to an early 0x50 sub-tile with [[ItemDex/RGBY:009|Pokédex (glitch item)]], and enable the effect that lets the player steal the opponent's Pokémon. The pointer that works varies based on the tileset. It may be possible to combine this with the [[participants glitch]] to write 02 to D056 (in Trainer battle).
 
*Route 1, more: A9 02 (x169 + Ultra Ball)
*Lorelei, Bruno, Lance, Blue Elite Four rooms: E5 06 (x229 + Bicycle)
*Agatha's room: ???
 
{{clr}}
182

edits

Cookies help us deliver our services. By using our services, you agree to our use of cookies.