J. (0x00) inventory filling map script glitch: Difference between revisions
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The '''j. (0x00) inventory filling map script glitch''' is a sub-[[glitch]] of [[glitch meta-map script activation]] in {{RB}} which will add the [[glitch item]] [[ItemDex/RB:000|j. (0x00)]] into the inventory continuously until the inventory is full. It will only occur for when the menu is closed. |
The '''j. (0x00) inventory filling map script glitch''' is a sub-[[glitch]] of [[glitch meta-map script activation]] in {{RB}} which will add the [[glitch item]] [[ItemDex/RB:000|j. (0x00)]] into the inventory continuously until the inventory is full. It will only occur for when the menu is closed. |
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It can be activated by setting address [[MetascriptDex/RB:D62F (Pokémon Tower 6F)|D62F (Pokémon Tower 6F script)]] to 0x12. |
It can be activated by setting address [[MetascriptDex/RB:D62F (Pokémon Tower 6F)|D62F (Pokémon Tower 6F script)]] to 0x12 and visiting the sixth floor of Pokémon Tower. |
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