Jump to content

Left-facing shore tile glitch: Difference between revisions

>Torchickens
No edit summary
>Torchickens
 
(13 intermediate revisions by 2 users not shown)
Line 1:
{{Major glitches}}
{{PRAMA|old-man-trick}}
[[File:Cinnabar coast.png|frame|right|Pokémon from the previous Pokémon list can be encountered on Cinnabar's east coast.]]
The '''left-facing shore tile glitch''' is a [[2x2 block encounter glitches|2x2 block encounter]] [[glitch]] in {{RB}}, that allows the player to encounter Pokémon in the wrong place. The Pokémon originate from the last location with grass tiles visited in memory.
 
A few 'left-facing shore tiles' may bring up a Pokémon from the last area that the player visited, either when the player either surfs on them, or walks on them (via a walk through walls glitch, such as the [[Walk through walls trick (ledge method)|ledge method]]).
Line 6 ⟶ 8:
In the Italian and Spanish versions of Pokémon Red and Blue, the trick works, but the player has to use a [[walk through walls trick (ledge method)]] and walk on the left-facing shore tile, otherwise (if the player was just surfing) they will encounter [[bp:Tentacool (Pokémon)|Tentacool]].
 
In the French and German versions, the left-facing shore tile glitch works normally. In all versions of {{RGB}}, as well as {{Yellow}} the glitch seemingly does not occur. ApparentlyIn these versions, apparently no Pokémon can be encountered on the shore tiles that work in other versions.
 
==Working shore tiles==
*The tiles directly east of Cinnabar Island.
*The tiles east of the right-most [[bp:Seafoam Islands|Seafoam Islands]] cave.
*The left-facing shore tiles in a Sea Route 19 [[Glitch City (Red, Blue, Yellow)|Glitch City]]].
 
==Applications==
[[File:No safari Exeggcute.png|frame|right|Exeggcute encountered outside of the Safari Zone battle mode.]]
*1. Battling [[bp:Kanto Safari Zone|Safari Zone]] Pokémon in the normal battle mode. [http://www.nintendo.com/consumer/systems/gameboy/trouble_specificgame.jsp#missingno It is referred to by Nintendo] as the "[[Fight Safari Zone Pokémon trick]]".<br>
 
*2. The [[old man trick]] lets you store your name data in the grass tile data. This allows you to encounter certain, and often, high or over level 100 Pokémon, including a few rare Pokémon like [[bp:Mewtwo (Pokémon)|Mewtwo]], as well as [[glitch Trainer]]s and variants of the glitch Pokémon [[Missingno.]] [[GlitchDex/RB:000|'M (00)]] is also possible, but it cannot be encountered with a pre-set name that was chosen from the new game screen and wasn't input manually.
**Missingno. and 'M (00)'s invalid [[Glitch Pokédex flags|encounter flags]] enable duplication of the sixth item after encountering them or capturing them, provided that there are less than 128 items in the sixth slot.
 
**In German Red/Blue, the letters Ä (hex:C0), Ö (hex:C1), Ü (hex:C2), ä (hex:C3), ö (hex:C4) and ü (hex:C5) can be entered on the 'your name' screen, and these can be used to encounter glitch Pokémon with index numbers from 192-197 if one of the letters is the third, fifth, seventh, ninth or eleventh character, but the hex:C2 and hex:C5 glitch Pokémon (may) freeze the game on encounter.
**Missingno. and 'M (00)'s invalid [[Glitch Pokédex flags|encounter flags]] enable duplication of the sixth item after encountering them or capturing them, provided that there are less than 128 items in the sixth slot.
**The old man trick can be used to convert the fourth item into a few other items if the player has a name that lets them encounter a Trainer, and the identifier of the fourth item is not $1X, $3X, $5X, $7X, $9X, $BX, $DX, or $FX. This requires fighting a Rocket on Silph Co.'s 11F first.
 
**In German Red/Blue, the letters Ä (hex:C0), Ö (hex:C1), Ü (hex:C2), ä (hex:C3), ö (hex:C4) and ü (hex:C5) can be entered on the 'your name' screen, and these can be used to encounter glitch Pokémon with index numbers from 192-197 if one of the letters is the third, fifth, seventh, ninth or eleventh character, but the hex:C2 and hex:C5 glitch Pokémon (may) freeze the game on encounter.
 
**The old man trick can be used to convert the fourth item into a few other items if the player has a name that lets them encounter a Trainer, and the identifier of the fourth item is not $1X, $3X, $5X, $7X, $9X, $BX, $DX, or $FX. This requires fighting a Rocket on Silph Co.'s 11F first.
 
The Trainer has level 250 Pokémon, and may use a Super Glitch inducing move, so a high level Pokémon with a one-hit KO move, X Speeds and an X Accuracy is recommended as it's otherwise impossible to defeat all of their Pokémon in one hit, and after the Super Glitch effect happens, the Trainer can send out the Pokémon that just fainted.
 
For more information, see [[94's (0xF1) item conversionmutation old man glitch method]].
 
3. [[In-game trade shore encounter trick]]: Encounter hex:50 MissingNo. by performing an in-game trade before surfing on the left-facing shore tiles.
 
4. [[Trade link up shore encounter trick]]: Activating an in-game trade before surfing on the left-facing shore tiles allows the player to encounter Pokémon based on the other player's name, as well as get other encounters.
 
==Cause==
The left-facing shore tile glitch occurs because apparently the the left side of the 2x2 block ('shore') controls the type of Pokémon encountered (grass list, water list or none) with 'shore' counting as grass encounters, and the right side of the 2x2 block ('water') controls the encounter rate used (grass rate, water rate or none) with water counting as water rate encounters. Since the water encounter rate for Route 20 is not 0 and grass encounters are used, the player is free to encounter unintended Pokémon on the left-facing shore tile from leftover grass encounter data.
 
[[File:Left-facing shore tile data.png]]
[[Category:Generation I glitches]]
Anonymous user
Cookies help us deliver our services. By using our services, you agree to our use of cookies.