Level display glitch (Generation VI): Difference between revisions
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{{Verify}} |
{{Verify}} |
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The '''level display glitch''' |
The '''level display glitch''' is a [[natural glitch]], occuring in [[bp:Generation VI|Generation VI]]. |
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This glitch occurs if a Pokémon gains experience while in the semi-invulnerable turn of Fly, Dig, Dive, Bounce, Phantom Force, Shadow Force or Sky Drop. |
This glitch occurs if a Pokémon gains experience while in the semi-invulnerable turn of Fly, Dig, Dive, Bounce, Phantom Force, Shadow Force or Sky Drop. |
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==Attribution== |
==Attribution== |
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[[bp:List of glitches in Generation VI#Level display glitch|Bulbapedia (paraphrased)]] |
*[[bp:List of glitches in Generation VI#Level display glitch|Bulbapedia (paraphrased)]] |
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==YouTube video== |
==YouTube video== |
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[[Category:Generation VI glitches]] |
[[Category:Generation VI glitches]] |
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[[Category:Generation VI natural glitches]] |
Latest revision as of 00:37, 3 February 2019
The level display glitch is a natural glitch, occuring in Generation VI.
This glitch occurs if a Pokémon gains experience while in the semi-invulnerable turn of Fly, Dig, Dive, Bounce, Phantom Force, Shadow Force or Sky Drop.
The glitch causes the Pokémon's HP bar and Level HUD to not update until the turn is over. For example, via a Double Battle, a Level 1 Fletching with 12 HP could grow to over Level 2, but the game would still show its original Level and HP.
Attribution
YouTube video
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