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List of Pokémon disassembly projects: Difference between revisions

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>ISSOtm
(Created stuff for the first two gens. I've put everything I know so far, and... welp, other games await.)
 
>Torchickens
(Add additional projects)
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The goal of disassembling a game, or a program, is to convert it from its compiled form (a series of bytes, arranged in one or multiple files) to a more comprehensive form.
 
It can also be thought as the opposite of compilation (see [https://en.[wikipedia.org/wiki/Reverse_engineering:reverse Reverseengineering|reverse Engineeringengineering]] on Wikipedia).
 
This page lists such projets, as far as Pokémon games are concerned. This page will also reference projects that partially disassemble the game (such as RAM and ROM maps).
 
This page lists such projetsprojects, as far as Pokémon games are concerned. This page will also reference projects that partially disassemble the game (such as RAM and ROM maps).
 
== Generation I ==
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ROM map (partial) : http://aurellem.org/vba-clojure/html/rom.html#sec-9-1
 
 
=== Pokémon Stadium ===
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Datacrystal : http://datacrystal.romhacking.net/wiki/Pok%C3%A9mon_Stadium:Notes
 
=== Pokémon Pinball ===
====Disassemblies====
Poképinball: https://github.com/pret/pokepinball
 
====Memory maps ====
RAM map (partial) :
http://datacrystal.romhacking.net/wiki/Pok%C3%A9mon_Pinball:RAM_map
 
ROM map (partial) :
http://datacrystal.romhacking.net/wiki/Pok%C3%A9mon_Pinball:ROM_map
 
== Generation II ==
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=== Pokémon Crystal ===
==== Disassemblies ====
Pokécrystal : https://github.com/pret/pokecrystal
 
===Pokémon Puzzle Challenge===
====Disassemblies====
Poképuzzle: https://github.com/pret/pokepuzzle
 
=== Pokémon TCG ===
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==== Memory maps ====
ROM map : http://datacrystal.romhacking.net/wiki/Pok%C3%A9mon_Stadium_2:ROM_map
 
== Generation III ==
 
===Pokémon Emerald===
====Disassemblies====
Pokéemerald: https://github.com/pret/pokeemerald
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