List of natural glitches in Generation I: Difference between revisions
List of natural glitches in Generation I (view source)
Revision as of 04:37, 19 August 2022
, 1 year agoadd experience underflow glitch
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==Pokémon Red, Green, Blue, Yellow==
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! Glitch name !! Games !! Exploit/nature
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| [[2x2 block encounter glitches]] || Pokémon Red and Blue (English, French, German) || [[Viridian Forest no encounter grass tiles glitch]]: Disable encounters.<br>[[Left-facing shore tile glitch]]: Encounter unintended Pokémon and Trainers; [[old man trick]]; [[in-game trade shore encounter trick]], [[trade link up shore encounter glitch]], [[fight Safari Zone Pokémon trick]].
| [[99 item stack glitch]] || Pokémon Red, Blue, Yellow || Data corruption: Change badges, break an exit mat, warp.▼
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▲| [[99 item stack glitch]] || Pokémon Red
| [[Activating events while facing the wrong way]] || Pokémon Red, Green, Blue, Yellow || Talking to people from the wrong side, activating a PC from the wrong side, temporarily destroying objects other than the Card Key (Red, Green, Blue JP)▼
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▲| [[Activating events while facing the wrong way]] || Pokémon Red, Green, Blue, Yellow ||
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| [[Amazing Man]] || Pokémon Red and Blue || Unexpected NPC sprite placement.
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| [[Articuno binoculars cry glitch]] || Pokémon Red, Green, Blue (Japanese), German Blue || Articuno cry audio distortion; make Articuno's cry sound like Nidoking.
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| [[Bicycle music hole glitch]] || Pokémon Red and Blue ||
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| [[Bide fainted Pokémon damage accumulation glitch]] || Pokémon Red, Blue, Yellow ||
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| [[Bide non-damaging move/action damage accumulation glitch]] || Pokémon Red, Blue, Yellow || A glitch in which Bide damage from the previous attacking move is accumulated even if a specific non-damaging move (such as Conversion) was used.
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| [[Bide sprite glitch]] || Pokémon Red, Blue, Yellow || Reveal the sprite of a Pokémon that used Fly or Dig early; cause an animation error after attacking a Pokémon that used Dig with Bide damage.
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| [[Bike Shop instant text glitch]] || Pokémon Red and Blue || Temporarily gain access to instant text until the next menu, Pokémon Center or Yes/No box.
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| [[Blaine Super Potion glitch]] || Pokémon Red and Blue || Blaine can use a Super Potion on his Pokémon even if it has full HP.
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| [[Boulder switch glitch]] || Pokémon Yellow (Japanese) v1.0, Rev A, Rev B || Having the walking Pikachu stand on any of the boulder switches in Victory Road except for the one on 1F can remove the relevant wall(s) as if the player pushed a boulder on to the switch. Fixed in "Rev 3" and the localizations.
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| [[Broken hidden items glitch]] || Pokémon Red and Green (Japanese) || Hidden items become unobtainable by the Itemfinder, or the Itemfinder detects a hidden item at the wrong place (even if it does not exist); exploit: bring a select few hidden items back by passing over a fossil.
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| [[Confusion and Substitute glitch]] || Pokémon Red, Blue, Yellow || Deal damage to another Pokémon's Substitute when a Pokémon under a Substitute hurts itself in confusion.
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| [[Counter glitches]] || Pokémon Red, Blue, Yellow ||
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| [[Cycling Road sign glitch]] || Pokémon Red, Blue, Yellow || Cannot read a sign due to being on the wrong map.
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| [[Disappearing NPC glitch]] || Pokémon Red, Blue, Yellow ||
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| [[Dual-type damage misinformation]] || Pokémon Red, Blue, Yellow ||
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| [[Empty
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| [[Escape sprite handling glitch]] || Pokémon Red, Green, Blue, Yellow || See the player's sprite temporarily replaced with a flipped "ABCD" square (or flipped "アイウエ" square in Japanese versions) if not playing in Super Game Boy mode after Teleport, Dig or using an Escape Rope.
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| [[Evolve without an evolutionary stone]] || Pokémon Red and Blue || Evolve Pokémon without an evolutionary stone.
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| [[Exp. All glitch]] || Pokémon Red, Blue, Yellow || An apparent discrepancy in experience gained by Pokémon with an Exp. All due to the experience being based on one Pokémon rather than all Pokémon.
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| [[
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| [[Freeze top move selection glitch]] || Pokémon Red, Blue, Yellow || Use the first move automatically even if it has 0 PP, obtain 63 PP on the move with full PP Ups applied, possibly remove a PP Up. (link battle glitch)
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| [[Get stuck in a wall]] || Pokémon Red, Blue, Yellow || Become trapped in a wall and be forced to reset, have the player walk through walls when being guided, have Oak walk through the Pallet Town lady.
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| [[Ghost Bicycle glitch]] || Pokémon Red, Blue, Yellow || Prevent using the Bicycle and Surfing via a Pokémon outside of Cycling Road.
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| [[Go on Cycling Road without a Bicycle]] || Pokémon Red, Blue, Yellow ||
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| [[Go past the Marowak ghost without a Silph Scope]] || Pokémon Red, Blue, Yellow ||
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| [[Haze glitch]] || Pokémon Red and Blue || Cause a Pokémon thawed out from the Freeze status to still be unable to move due to a Hyper Beam recharge turn.
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| [[Hyper Beam automatic selection glitch]] || Pokémon Red, Blue, Yellow ||
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| [[Hyper Beam sleep move glitch]] || Pokémon Red, Blue, Yellow ||
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| [[Infinite Blaine Door]] || Pokémon Red, Blue, Yellow || Become temporarily trapped.
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| [[Invulnerability glitch]] || Pokémon Red, Blue, Yellow || Avoid all damage except possibly from Swift, Transform, Bide(?).
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| [[Item jingle skip]] || Pokémon Red, Green, Blue (Japanese, English), Yellow (Japanese) ||
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| [[Landing on an NPC]] || Pokémon Red, Blue, Yellow || Have Red appear over an NPC.
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| [[Leech Seed and Toxic stacking]] || Pokémon Red, Blue, Yellow || Have Leech Seed's damage increase every turn like Toxic.
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| [[
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| [[Lift Key above ball glitch]] || Pokémon Red and Blue || Stand on top of the Lift Key item ball in Rocket HQ.
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| [[Magikarp salesman glitch]] || Pokémon Red, Green, Blue (Japanese) ||
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| [[Minimize and Substitute glitch]] || Pokémon Red and Blue ||
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| [[Mr. Fuji's house door glitch]] || Pokémon Red, Blue, Yellow || Be blocked when trying to leave Mr. Fuji's house door.
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| [[Mute Fuchsia City
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| [[Mute the music in the Pokémon League]] || Pokémon Red, Blue, Yellow || Mute Blue's room in the Hall of Fame.
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| [[NPC
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| [[NPC
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| [[NPC moonwalk glitch]] || Pokémon Red and Blue || Have an NPC walk backwards.
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| [[NPC walking behavior glitches]] || Pokémon Red and Blue || Limit an NPC's movement when it moves too far, and eventually make it completely stuck; (in Japanese versions only) trap the player against an NPC; limit an NPC's movement when it is on the right or bottom border of the screen.
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| [[Oak's Parcel prevented progress glitch]] || Pokémon Red and Green (Japanese), Pokémon Yellow (not a natural glitch) || Prevent game progress past Viridian City.
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| [[Old man full box glitch]] || Pokémon Red, Green, Blue (Japanese) || Have the old man fail to catch Weedle due to the full box message.
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| [[Partial trapping move Mirror Move link battle glitch]] || Pokémon Red and Blue || Cause Link Battle desyncronization.
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| [[Partial trapping move wrong side fainting glitch]] || Pokémon Red and Green v1.1 || Faint the user with more than 0 HP but be able to send it out again with the HP it previously had. Cause Link Battle desyncronization.
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| [[
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| [[Pikachu desync glitch]] || Pokémon Yellow || Force Pikachu more than one step away from the player, and not directly following the player.
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| [[
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| [[Pokémon cloning (Generation I)]] || Pokémon Red, Green, Blue, Yellow || Obtain a copy of an existing Pokémon.
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| [[Pokémon switch message glitch]] || Pokémon Red, Blue, Yellow, Gold, Silver, Crystal || Have the incorrect switch message appear, provided the foe gains more HP than it lost before the user switches Pokémon.
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| [[Pokémon Tower Pokédex glitch]] || Pokémon Red, Blue, Yellow || Register a Pokémon in the Pokédex without it appearing fully.
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| [[PP restore glitch]] || Pokémon Red, Blue, Yellow ||
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| [[Professor Oak's lab
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| [[Professor Oak's lab
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| [[Psychic/Psywave/Night Shade animation glitch]] || Pokémon Red, Blue, Yellow || The row of the top three pixels on the screen do not shake.
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| [[Psywave desync glitch]] || Pokémon Red, Blue, Yellow || Desynchronize a Link Battle.
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| [[Recovery move glitch]] || Pokémon Red, Blue, Yellow || Have Softboiled, Recover or Rest fail.
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| [[Safari Zone exit glitch]] || Pokémon Red, Blue, Yellow || Access Glitch Cities
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| [[Saffron Gym glitch]] || Pokémon Red and Green (Japanese) ||
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| [[Save A button held glitch]] || Pokémon Red, Green, Blue, Yellow ||
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| [[Seafoam Islands glitch text boxes]] || Pokémon Red, Green, Blue (Japanese) ||
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| [[See a Ghost without a Silph Scope]] || Pokémon Red, Blue, Yellow || Identify a Silph Scope ghost without the Silph Scope, but have it still act as the Silph Scope ghost.
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| [[Selfdestruct and Substitute glitch]] || Pokémon Red, Blue, Yellow ||
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| [[Silph Co. 11F
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| [[Silph Co. PC glitch]] || Pokémon Red and Blue || Create a Glitch City in Silph Co.
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| [[Slot machine glitch]] || || A bug that prevents intended behavior for a slot machine wheel in the Celadon Game Corner to stop advancing when a 7 appears on the first wheel or a maximum of four re-rolls is reached.
▲| [[Skip Pewter Gym]] || Pokémon Red and Blue || Continue without the first badge; [[Brock Through Walls]]
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| [[Special menu Select glitch]] || Pokémon Red, Green, Blue (Japanese) || Lift glitch, badge describer glitch and the memory corruptions based on this.
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| [[Statue behavior glitch]] || Pokémon Red and Blue || Surf and fish through statues.
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| [[Substitute
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| [[Substitute Mirror Move glitch]] || || -->
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| [[Substitute ¼ HP glitch]] || Pokémon Red, Blue, Yellow || Use Substitute to faint a Pokémon.
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| [[Surf down glitch]] || Pokémon Red, Blue, Yellow || Surf through an impassable tile or non-water tile
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| [[Surf from a cliff]] || Pokémon Red and Green (Japanese) ||
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| [[Swapping Transform moves glitch]] || Pokémon Red and Blue || Obtain “-” as the first move for CoolTrainer corruption glitches.
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| [[
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| [[Switch PP underflow glitch]] || Pokémon Red, Blue, Yellow || Auto select a partial trapping move, obtain 63 PP Up on a partial trapping move with full PP Ups applied, remove a PP Up.
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| [[List of text errors in the Pokémon games|Text errors]] || Pokémon Red, Blue, Yellow ||
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| [[Trade evolution
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| [[Trainer Card transition
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| [[Trainer escape glitch]] || Pokémon Red, Green, Blue, Yellow || Disable Start and battles, encounter unintended Pokémon and Trainers, access unintended scripts.
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| [[Transform PP restore glitch]] || Pokémon Red and Blue ||
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| [[Trapped in Pokémon Mansion oversight]] || Pokémon Red, Blue, Yellow || Become blocked in the Pokémon Mansion.
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| [[Trapping move and sleep glitch]] || Pokémon Red, Blue, Yellow ||
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| [[Vending machine purchase glitch]] || Pokémon Red, Green, Blue, Yellow || Buy a Soda Pop or Lemonade from a vending machine with less than 300 or 350 Pokédollars but more than 199 Pokédollars.
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| [[Walk around with only fainted Pokémon]] || Pokémon Red and Blue || Receive a black out easily; enter a battle and immediately lose (if black out delayed by saving and resetting or with “il” (hex:6D)).
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| [[Walk on water
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| [[Walking Pikachu happiness glitch]] || Pokémon Yellow || Increase Pikachu's happiness quickly and easily.
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[[Category:Generation I glitches|*]]
[[Category:Lists]]
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