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Lock-up Trainer battle: Difference between revisions

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A '''lock-up Trainer battle''' is a [[glitch]] effect that occurs in {{RBY}}.
 
This glitch occurs when trying to encounter certain [[Glitch Trainer#Invalid rosters|invalid rosters]] withcontaining a [[glitch Pokémon]] whose experience calculation containsincludes a division by zero, which causes the game to softlock in the overworld after starting the battle music. Once locked up, the game will remain unplayable until a reset, or a memory hack to bypass the freeze.
 
Similarly to the [[experience division by 0 glitch]], this glitch applies to [[glitch Pokémon]] with an experience group of 0x95 or 0xFF, respectively [[GlitchDex/Y:202|Glitch (0xCA)]] and [[GlitchDex/Y:237|4(h4? (0xED)]]. However no invalid roster containing these glitch Pokémon has been found so far, therefore this glitch only exists in Japanese and non-English European versions of the game{{Y}}.
 
== Examples ==
 
=== Japanese versions ({{RG}}) ===
* Rival champion (0xF3) with roster 0x1F
* Agatha (0xF6) with roster 0x03
* Lance (0xF7) with roster 0x07
 
=== English versions ({{Y}}) ===
* Glitch Trainer 0xF8 with roster 0x1E
 
=== Non-English European versions ===
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