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Luck manipulation: Difference between revisions
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#The first pseudorandom number generator manages the encryption of Pokémon data in the save file (also known as the hidden ID number), the generation of the Personality Value, the Individual Values of a wild Pokémon, the species of wild Pokémon when encountered in a particular area and for determining the lottery number.
:Before the pseudorandom number generator is used the game will use generate a 'random' number based on the product of the values of eight bytes (known as the
2. The second pseudorandom number generator creates a value ensuring that the Manaphy Egg obtained from Pokémon Ranger does not contain a shiny Manaphy. It also determines the species of a Pokémon swarm, the species of Pokémon found in the telescopes within the Great Marsh, the Pokémon found in the Trophy Garden and ensures that the Pokémon obtained from Mystery Gift cards are not shiny.
:The second pseudorandom number generator also depends on a
==A glitch in the pseudorandom number generator process of Pokémon Emerald and Pokémon Platinum==
A [[glitch]] in Pokémon Emerald and Pokémon Platinum has meant that a
==Abuse of the pseudorandom number generator to hatch shiny Pokémon on Pokémon Platinum==
A few players have taken advantage of the fact that a new
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