Map 0xFF (summary): Difference between revisions
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As a [[Glitch City|glitch map]], it is a common [[freeze glitch map]] that the game attempts to put the player in for stepping [[out of bounds]] when a certain connection (North, West, South or East) doesn't exist, usually resulting in a freeze. This is because the game typically loads any unused connection entries as map 0xFF. |
As a [[Glitch City|glitch map]], it is a common [[freeze glitch map]] that the game attempts to put the player in for stepping [[out of bounds]] when a certain connection (North, West, South or East) doesn't exist, usually resulting in a freeze. This is because the game typically loads any unused connection entries as map 0xFF. |
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It is a reliable way of causing the [[game freeze#bar freeze|bar freeze]] in all versions later than Japanese Yellow v1.0. Namely, Japanese Yellow v1.1-1.3, English, French, German, Italian and Spanish Red/Blue/Yellow. For {{RG}} and {{JY}} v1.0, it can result in an [[out of bounds Glitch Hell]] though more specifically involves an exploitable jump to <code>jp F080</code> (Echo RAM for D080) ([[arbitrary code execution]]). |
It is a reliable way of causing the [[game freeze#bar freeze|bar freeze]] in all versions later than Japanese Yellow v1.0. Namely, Japanese Blue, Japanese Yellow v1.1-1.3, English, French, German, Italian and Spanish Red/Blue/Yellow. For {{RG}} (both v1.0 and v1.1), Japanese Blue, and {{JY}} v1.0, it can result in an [[out of bounds Glitch Hell]] though more specifically involves an exploitable jump to <code>jp F080</code> (Echo RAM for D080) ([[arbitrary code execution]]). |
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When D365 or D364 is also set to 0xFF, exiting through an indoor exit may cause the game to simply freeze with a white screen. In Spanish Yellow, [[map 0x0B (Spanish Yellow)|map 0x0B]] may warp the player to [[Map 0xFF (Spanish Yellow)|a map 0xFF]] that may either serve as a [[freeze glitch map]] or [[redirection glitch map]] to Team Rocket Hideout B1F (map 0xC7) [[valid source map Glitch City]]. |
When D365 or D364 is also set to 0xFF, exiting through an indoor exit may cause the game to simply freeze with a white screen. In Spanish Yellow, [[map 0x0B (Spanish Yellow)|map 0x0B]] may warp the player to [[Map 0xFF (Spanish Yellow)|a map 0xFF]] that may either serve as a [[freeze glitch map]] or [[redirection glitch map]] to Team Rocket Hideout B1F (map 0xC7) [[valid source map Glitch City]]. |