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Master glitch directory (Generation VIII): Difference between revisions

>Torchickens
(Created page with "This is a list of glitches, oversights, and other errors in {{SWSH}}. ==Disappearing cursor glitch== On the move deleter's menu, choosing a move then cancelling out may c...")
 
>Torchickens
 
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This is a list of [[glitch]]es, oversights, and other errors in {{SWSHSwSh}}.
 
==Berry tree glitch==
{{main|Berry tree glitch}}
 
A [[walk through walls]] or 'sky climbing' glitch involving shaking a Berry tree from behind, close to rocks. This allows the player to move through walls.
 
{{YouTube|NFmgCQepj9Q|BLAINES}}
 
==Disappearing cursor glitch==
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==Menu glitches==
{{main|Menu glitches (Generation VIII)}}
 
The menu glitches are two base glitches and their variations, with some powerful applications. They are also known as the '''experience candy glitches'''.
 
==Shadow quirks==
There are various curiosities and/or errors with shadows, such as altering the shadows in the Wild Area simply by changing the view.
 
===Simultaneous experience candy Pokémon selection/cursor move===
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This glitch unlike (or when combined with) the former glitch allows the player to evolve Eggs, akin the previous generations' [[Pomeg glitch]]. It also allows the player to evolve Pokémon with more unique variations from evolving (including Gigantamax Eevee and Meowth). These 'Gigantamax Eevee' and 'Gigantamax Eeveelution' (though only Espeon has been confirmed so far; Umbreon and Sylveon may also be possible) will still have the Gigantamax icon, but appear as a normal Dynamaxed Pokémon. The glitch can be used to obtain Shedinja Eggs (with a non "Egg" name) as well. The glitch does not seem to work with evolutionary stones; only with candies.
 
==Shadow quirks==
There are various curiosities and/or errors with shadows, such as altering the shadows in the Wild Area simply by changing the view.
 
==Move Relearner glitch==
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==Static encounter shiny lock glitch==
More information is needed for this section. It apparently affects static encounters such as starter Pokémon causing them to never be Shiny. This might not be a glitch however, as this is the [https://twitter.com/Kaphotics/status/1193913436834537473 same behavior as Let's Go Pikachu/Eevee], and Sword/Shield have seemingly used [https://twitter.com/Kaphotics/status/1194069877570428928 Let's Go Pikachu/Eevee as a base].<!--May be very wrong-->
 
==Shiny variation glitch==
{{main|Shiny variation glitch}}
 
Due to a programming error, general encounter (apparently not other encounters) Shiny Pokémon variations (i.e. stars, squares sparkles (based on [[diamond dust]]?)) currently have the wrong odds. Star sparkles were intended to be more common (15/16) but instead the contrary is true and the odds of a squares Shiny encounter are around 4095/4096.
 
==Sucker Punch glitch==
{{main|Sucker Punch glitch}}
 
A Double Battle glitch involving the move Sucker Punch erroneously failing. [https://www.serebii.net/swordshield/patch.shtml This has since been fixed in 1.1].
 
 
==Y-Comm glitch==
A glitch in which two players do not match with each other on the Y-Comm. Fixed in Version 1.2.1.<ref>[https://www.serebii.net/news/2020/08-July-2020.shtml Serebii.net]</ref>
 
 
==Wild Area muting glitch==
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==Notes==
{{clarify}}
*Version 1.2.1 also makes it so that certain Max Raid Battles cannot be modified by other users and played online. (from same Serebii source)
*From a random online match, it has been observed the player may be wearing their previous clothes even if in Isle of Armor clothes. It's unknown if this has been amended after a patch.
*The transition back to the overworld from Leon's catching demonstration may appear rough, with the participating Pokémon model disappearing before closing the battle, and a camera related quirk.
*In Sword, upon attempting to catch Braviary, its model may seemingly disappear. This does not seem to affect other flying Pokémon.
*There have been early game, game closing error messages reported.
 
==References==
 
<references/>
{{stub}}
[[Category:Unfinished pages]]
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