Meta-map script activation: Difference between revisions
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>ISSOtm (Added a partial "fix" section, rewrote the "Box change" section, and fixed misc stuff.) |
>Torchickens (Fix formatting new line issue) |
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== Example procedure (box change method) == |
== Example procedure (box change method) == |
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{{Researchneeded|Can battles be lost to trigger the glitch still?}} |
{{Researchneeded|Can battles be lost to trigger the glitch still?}} |
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<br clear=all> |
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# Perform any method of [[Trainer escape glitch]] that deactivates your START menu. |
# Perform any method of [[Trainer escape glitch]] that deactivates your START menu. |
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# Go to any Pokémon PC, change boxes to save the game. |
# Go to any Pokémon PC, change boxes to save the game. |
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== Fixing the glitch == |
== Fixing the glitch == |
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{{Researchneeded|Add methods with details for each map}} |
{{Researchneeded|Add methods with details for each map}} |
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<br clear=all> |
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The glitch comes from the game advancing the map script ID but triggering more battles due to reading invalid flags, and not setting the ID back to 0 (the intended way). |
The glitch comes from the game advancing the map script ID but triggering more battles due to reading invalid flags, and not setting the ID back to 0 (the intended way). |
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