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Added another variation within Vermilion Forest. Also added a precision to Step 6.
>Torchickens
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>ISSOtm
(Added another variation within Vermilion Forest. Also added a precision to Step 6.)
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'''Walking lag glitch''', previously known erroneously as '''Zero Error''' due to error codes that may appear during the text box matching method, is a minor [[glitch]] in Pokémon Red, Blue and Yellow. Exploiting this glitch causes lag before the player can take their next step. Sound effects may also be played with the lag or the game may freeze, depending on the player's coordinates.
 
There is no documented fix for the glitch except arbitrary code execution.
 
The glitch causes the route to become glitchy, and it will remain like that even when the player leaves the route and save and resets the game.
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[[Image:Zeroerror5.png]]
 
6. Fight any trainer here. It does not matter who the player fights, as long as the trainer walks at least one step towards the player.
 
[[Image:Zeroerror6.png]]
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[[Image:Zeroerror9.png]]
 
==Vermilion Forest variant==
When using the Trainer-Fly glitch in Vermilion Forest with the trainer right before the exit, when one of the trainers is battled then rebattled, the walking lag glitch will also occur, without any sound effects and there will be less lag.
 
[[Category:Generation I glitches]]
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