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Meta-map script activation: Difference between revisions

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{{Bulbapedia2|0 ERROR}}
 
'''Glitch meta-map script activation''', previously known as '''walking lag glitch''', and as '''0 ERROR''' or '''Zero Error''' due to error codes that may appear during the text box matching method, isrefers ato [[glitch]]es in {{RBY}}.
 
This glitch will modify the 'meta-map script' associated with a certain map., Ifwhich activatedis witha special map script used to activate code on particular maps (one byte for each map). Unlike the [[Trainertemporary escapemap glitch]]scripts stored at D36E-D36F, itmeta-map willscripts beare theusually locationpermanent thatunless the playerscript escapeditself fromchanges the Trainermeta-map script ID to a different value.
 
An example of a meta-map script is one that sets the event in Pallet Town where Professor Oak stops the player from walking into the grass. It is disabled later thanks to the game changing the ID of the meta-map script later.
 
If a meta-map script activation glitch is activated with the [[Trainer escape glitch]], it will be activated on the location that the player escaped from the Trainer.
 
==Effects==
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