MetascriptDex/RB:D5F1 (Pallet Town): Difference between revisions

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([[MetascriptDex|↑ Back to the MetascriptDex index]])
([[MetascriptDex|↑ Back to the MetascriptDex index]])
[[File:RB Pallet Town.png|thumb|right|160px|Pallet Town]]

This article details various [[glitch meta-map script activation|glitch meta-map scripts]] in Pallet Town in {{RB}}.
This article details various [[glitch meta-map script activation|glitch meta-map scripts]] in Pallet Town in {{RB}}.


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==Highlights==
==Highlights==
*'''0x15''': [[Arbitrary code execution]] at region DB3E in RAM. This data is located within stored Pokémon data for the current box, specifically from Pokémon 6's level onward.
*'''0x15''': [[Arbitrary code execution]] at region DB3E in RAM. This data is located within stored Pokémon data for the current box, specifically from Pokémon 6's level onward.
*'''0x16''': Arbitrary code execution at region A1CD in SRAM
*'''0x16''': Arbitrary code execution at region A1CD in SRAM.
*'''0x1A''': Arbitrary code execution at region FAE1 in Echo RAM. This data represents stored Pokémon's move 2 and onward.
*'''0x1A''': Arbitrary code execution at region FAE1 in Echo RAM. This data represents stored Pokémon's move 2 and onward.
*'''0x1E''': Arbitrary code execution at region D5F1 in RAM
*'''0x1E''': Arbitrary code execution at region D5F1 in RAM.
*'''0x1F''': Arbitrary code execution at region AFC9 in SRAM
*'''0x1F''': Arbitrary code execution at region AFC9 in SRAM.
*'''0x23''': Arbitrary code execution at region CD8C in RAM.

*'''0x35''': Arbitrary code execution at region D7CD in RAM. This data is right in the middle wEventFlags.
*'''0x38''': Arbitrary code execution at region D361 in RAM. This data represents the player's current Y co-ordinate within the current map.
*'''0x43''': Arbitrary code execution at region CD20 in RAM. This data is just before the enemy pokemon's unmodified stats.
{{stub}}
{{stub}}
[[Category:MetascriptDex]]
[[Category:MetascriptDex]]

Latest revision as of 23:07, 9 October 2018

(↑ Back to the MetascriptDex index)

Pallet Town

This article details various glitch meta-map scripts in Pallet Town in Pokémon Red and Blue.

The script is controlled by memory address D5F1.

Highlights

  • 0x15: Arbitrary code execution at region DB3E in RAM. This data is located within stored Pokémon data for the current box, specifically from Pokémon 6's level onward.
  • 0x16: Arbitrary code execution at region A1CD in SRAM.
  • 0x1A: Arbitrary code execution at region FAE1 in Echo RAM. This data represents stored Pokémon's move 2 and onward.
  • 0x1E: Arbitrary code execution at region D5F1 in RAM.
  • 0x1F: Arbitrary code execution at region AFC9 in SRAM.
  • 0x23: Arbitrary code execution at region CD8C in RAM.
  • 0x35: Arbitrary code execution at region D7CD in RAM. This data is right in the middle wEventFlags.
  • 0x38: Arbitrary code execution at region D361 in RAM. This data represents the player's current Y co-ordinate within the current map.
  • 0x43: Arbitrary code execution at region CD20 in RAM. This data is just before the enemy pokemon's unmodified stats.
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