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MetascriptDex/RB:D5F3 (Blue's House 1F): Difference between revisions

Blue's house is 0x27, 0x06 does not always cause a ret, and added ACE 0x3C.
>Torchickens
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>SaltyBeescuit
(Blue's house is 0x27, 0x06 does not always cause a ret, and added ACE 0x3C.)
 
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[[File:RB Blue's House 1F.png|thumb|right|160px|Blue's House]]
This article details various [[glitch meta-map script activation|glitch meta-map scripts]] in Blue's House (1F27) in {{RB}}.
 
The script is controlled by memory address D5F3.
 
==Highlights==
*'''0x06''': [[Arbitrary code execution]] at region D5F3 in RAM. CanThis beregion endedcontains withthe onlyevent aflags, retso withthe noresult knowndepends issueson those. (If you have visited all towns, the likely result will be an rst 38 crash)
*'''0x0B''': Arbitrary code execution at region FA08 in Echo RAM (a copy of DA08 in RAM).
*'''0x0C''': Arbitrary code execution at region D74A in RAM.
*'''0x0E''': CausesRuns code at 3420 in ROM, which causes a sound effect to continuously play (possibly the beginning of one of the Pokémon League channels). Walking around causes the loops to occur at a slower rate. Walking out of the house into Pallet Town will play the full music.
*'''0x0F''': Game may slow down slightly, mute the music and then [[game freeze|freeze]]
*'''0x3C''': Arbitrary code execution at region D017 in RAM. This is within the "Pokemon 1st Slot (In-Battle)" region.
 
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