MetascriptDex/RB:D5F9 (Route 4): Difference between revisions
Jump to navigation
Jump to search
Content added Content deleted
>Torchickens m (Torchickens moved page MetascriptDex/RB:W ROUTE4CURSCRIPT to MetascriptDex/RB:D5F9 (Route 4)) |
>Torchickens No edit summary |
||
(2 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
([[MetascriptDex|↑ Back to the MetascriptDex index]]) |
([[MetascriptDex|↑ Back to the MetascriptDex index]]) |
||
[[File:RB Route 4 MMS 0x12.png|thumb|right|160px|Altered screen colors from meta-map script 0x12 on Route 4 at y=0x0A, y=0x59]] |
|||
This article details various [[glitch meta-map script activation|glitch meta-map scripts]] on Route 4 in {{RB}}. |
This article details various [[glitch meta-map script activation|glitch meta-map scripts]] on Route 4 in {{RB}}. |
||
Line 8: | Line 8: | ||
Done at position y=0x0A, x=0x59: |
Done at position y=0x0A, x=0x59: |
||
*0x03: Causes an invisible glitch text box and one channel of the Rival encounter theme to play. Each time the player advances the text box, a cry (similar to or possibly the same as Poliwhirl) will play. Walking lag will occur. |
*'''0x03''': Causes an invisible glitch text box and one channel of the Rival encounter theme to play. Each time the player advances the text box, a cry (similar to or possibly the same as Poliwhirl) will play. Walking lag will occur. |
||
*0x04: Walking lag without any corrupted audio or prompts to advance the text. |
*'''0x04''': Walking lag without any corrupted audio or prompts to advance the text. |
||
*0x0A: May cause [[arbitrary code execution]] at region D7C5 in RAM. |
*'''0x0A''': May cause [[arbitrary code execution]] at region D7C5 in RAM. |
||
*0x0F: May reset the game (not a [[Glitch Dimension]]). No known additional side effects. |
*'''0x0F''': May reset the game (not a [[Glitch Dimension]]). No known additional side effects. |
||
*'''0x12''': May cause screen to flash multiple colors indefinitely |
|||
{{stub}} |
{{stub}} |
Latest revision as of 21:22, 25 May 2018
(↑ Back to the MetascriptDex index)
This article details various glitch meta-map scripts on Route 4 in Pokémon Red and Blue.
The script is controlled by memory address D5F9.
Highlights
Done at position y=0x0A, x=0x59:
- 0x03: Causes an invisible glitch text box and one channel of the Rival encounter theme to play. Each time the player advances the text box, a cry (similar to or possibly the same as Poliwhirl) will play. Walking lag will occur.
- 0x04: Walking lag without any corrupted audio or prompts to advance the text.
- 0x0A: May cause arbitrary code execution at region D7C5 in RAM.
- 0x0F: May reset the game (not a Glitch Dimension). No known additional side effects.
- 0x12: May cause screen to flash multiple colors indefinitely
This article or section is a stub. You can help Glitch City Wiki by expanding it. |