MetascriptDex/RB:D5F9 (Route 4): Difference between revisions
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*'''0x0A''': May cause [[arbitrary code execution]] at region D7C5 in RAM. |
*'''0x0A''': May cause [[arbitrary code execution]] at region D7C5 in RAM. |
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*'''0x0F''': May reset the game (not a [[Glitch Dimension]]). No known additional side effects. |
*'''0x0F''': May reset the game (not a [[Glitch Dimension]]). No known additional side effects. |
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*'''0x12''': May cause screen to flash multiple colors |
*'''0x12''': May cause screen to flash multiple colors indefinitely |
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Revision as of 18:38, 25 May 2018
(↑ Back to the MetascriptDex index)
This article details various glitch meta-map scripts on Route 4 in Pokémon Red and Blue.
The script is controlled by memory address D5F9.
Highlights
Done at position y=0x0A, x=0x59:
- 0x03: Causes an invisible glitch text box and one channel of the Rival encounter theme to play. Each time the player advances the text box, a cry (similar to or possibly the same as Poliwhirl) will play. Walking lag will occur.
- 0x04: Walking lag without any corrupted audio or prompts to advance the text.
- 0x0A: May cause arbitrary code execution at region D7C5 in RAM.
- 0x0F: May reset the game (not a Glitch Dimension). No known additional side effects.
- 0x12: May cause screen to flash multiple colors indefinitely
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