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MetascriptDex/RB:D634 (Rocket Hideout B4F): Difference between revisions
MetascriptDex/RB:D634 (Rocket Hideout B4F) (view source)
Revision as of 18:30, 29 September 2018
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>Torchickens (Created page with "(↑ Back to the MetascriptDex index) This article details various glitch meta-map scripts for Rocket Hideout (B4F) in...") |
>Torchickens No edit summary |
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*'''0x05''': Game may freeze
*'''0x06''': Game may freeze
*'''0x07''': Script may change to 0x00, otherwise unknown effect/game may not freeze
*'''0x08''': [[Glitch audio]] followed by game freeze
*'''0x09''': May corrupt player walking animation with "ABCD", "IJKL" sprite blocks
*'''0x0A''': Game may freeze
*'''0x0B''': Game may freeze
*'''0x0C''': Walking lag
*'''0x0D''': Game may freeze
*'''0x0E''': Game may freeze
*'''0x0F''': Game may freeze
*'''0x10''': Game may freeze with white screen
*'''0x11''': May display text "Burned again!" multiple times, followed by the Pokémon menu, possibly followed by "So! I must say, I am impressed you got here!" with a Giovanni battle. If the player wins, Giovanni may say his victory text (see 0x03) and the script may reset back to 0x00.
*'''0x12''': Game may freeze with black screen
*'''0x13''': May display Giovanni victory text (see 0x03) twice and change script to script 0x00
*'''0x14''': Game may freeze
*'''0x15''': Game may freeze with black screen
{{stub}}
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