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MetascriptDex/RB:D637 (Route 8 gate): Difference between revisions

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>Kelvinv
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>Kelvinv
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(4 intermediate revisions by the same user not shown)
Line 60:
*'''0x35''': Game restarts
*'''0x36''': Game may freeze with map still showing
*'''0x37''': Game may freeze with map still showing
*'''0x38''': Game may freeze
*'''0x39''': Game may freeze
*'''0x3A''': Game may freeze
*'''0x3B''': Game may freeze
*'''0x3C''': Game may freeze
*'''0x3D''': Game may freeze
*'''0x3E''': Game may freeze
*'''0x3F''': Causes player to display upwards walking animation
*'''0x40''': Game may freeze
*'''0x41''': Causes the game to overwite many bytes around the addresses and changes script value to A2. This freezes the game with music and map still normal
*'''0x42''': Game may freeze
*'''0x43''': Game restarts
*'''0x44''': Unable to walk, Causes a wild battle to start, probably based on Old Man data. After that, A2 effect happens.
*'''0x45''': Game may freeze
 
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[[Category:MetascriptDex]]
Anonymous user
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