MetascriptDex/RB:D637 (Route 8 gate): Difference between revisions

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>Kelvinv
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>Kelvinv
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*'''0x1A''': Invalid opcode at address cd7c
*'''0x1A''': Invalid opcode at address cd7c
*'''0x1B''': Game may freeze
*'''0x1B''': Game may freeze
*'''0x1B''': Game may freeze with map still showing
*'''0x1C''': Game may freeze with map still showing
*'''0x1D''': Enables bypassing guard
*'''0x1E''': Game may freeze with map still showing
*'''0x1F''': Game may freeze
*'''0x20''': Invalid opcode at address cddc
*'''0x21''': Causes start menu to open that when closed with B loads again. When exited with exit options 5 error text box appears
*'''0x22''': Invalid opcode at address d7d7
*'''0x23''': all sprites are unloaded, player cannot move
*'''0x24''': Game may freeze with map still showing
*'''0x25''': Game may freeze
*'''0x26''': Game may freeze when you interact with guard with unloaded sprites
*'''0x27''': Game may freeze
*'''0x28''': Game may freeze
*'''0x29''': Game may freeze
*'''0x2A''': Game may freeze
*'''0x2B''': Makes game have a glitchy pallette with green and a flickering bar appear at the top half of the screen
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[[Category:MetascriptDex]]
[[Category:MetascriptDex]]