MetascriptDex/RB:D63E (Pokémon Mansion B1F): Difference between revisions
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>Torchickens (Created page with "(↑ Back to the MetascriptDex index) This article details various glitch meta-map scripts for Pokémon Mansion B1F in...") |
>Torchickens m (Torchickens moved page MetascriptDex/RB:W MANSION4CURSCRIPT to MetascriptDex/RB:D63E (Pokémon Mansion B1F)) |
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Latest revision as of 17:58, 30 September 2018
(↑ Back to the MetascriptDex index)
This article details various glitch meta-map scripts for Pokémon Mansion B1F in Pokémon Red and Blue.
This script is controlled by memory address D63E.
Highlights
- 0x01: Trainer escape glitch compatible script
- 0x02: Unknown effect/game may not freeze
- 0x03: Trainer approach music may seem to momentarily play, then game may freeze
- 0x04: Walking lag, objects may disappear except while walking
- 0x05: Game may freeze
- 0x06: Game may freeze
- 0x07: Game may freeze
- 0x08: Game may freeze
- 0x09: Game may freeze
- 0x0A: Game may freeze
- 0x0B: Glitch audio may play, walking lag may occur, tiles on screen may corrupt (after making a step)
- 0x0C: Game may freeze
- 0x0D: Game may freeze
- 0x0E: Game may freeze
- 0x0F: Game may freeze
- 0x10: Game may freeze
- 0x11: Game may freeze
- 0x12: Game may reset itself
- 0x13: Game may freeze
- 0x14: Game may freeze
- 0x15: Game may freeze
- 0x16: Game may freeze
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