MetascriptDex/RB:D648 (Silph Co. 7F): Difference between revisions
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*'''0x07''': [[Arbitrary code execution]] at region CBD8 |
*'''0x07''': [[Arbitrary code execution]] at region CBD8 |
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*'''0x08''': Arbitrary code execution at region C247 |
*'''0x08''': Arbitrary code execution at region C247 |
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*'''0x0A''': Game may freeze |
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*'''0x0B''': Arbitrary code execution at region CD5C |
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*'''0x0D''': Arbitrary code execution at region C762 |
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*'''0x0E''': Arbitrary code execution at region AF32 |
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*'''0x0F''': Arbitrary code execution at region B4E0 |
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*'''0x10''': Arbitrary code execution at region F03E (D03E) |
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*'''0x11''': Game may freeze |
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*'''0x12''': Game may freeze |
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*'''0x13''': Arbitrary code execution at region EA04 (CA04) |
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*'''0x14''': Arbitrary code execution at region D528 |
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*'''0x15''': Game may freeze |
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Latest revision as of 20:06, 2 December 2018
(↑ Back to the MetascriptDex index)
This article details various glitch meta-map scripts for Silph Co. 7F in Pokémon Red and Blue.
This script is controlled by memory address D648.
Highlights
- 0x01: Trainer escape glitch Special stat encounter compatible script
- 0x02: Unknown effect/game may not freeze, and script may reset to 0x00
- 0x07: Arbitrary code execution at region CBD8
- 0x08: Arbitrary code execution at region C247
- 0x0A: Game may freeze
- 0x0B: Arbitrary code execution at region CD5C
- 0x0D: Arbitrary code execution at region C762
- 0x0E: Arbitrary code execution at region AF32
- 0x0F: Arbitrary code execution at region B4E0
- 0x10: Arbitrary code execution at region F03E (D03E)
- 0x11: Game may freeze
- 0x12: Game may freeze
- 0x13: Arbitrary code execution at region EA04 (CA04)
- 0x14: Arbitrary code execution at region D528
- 0x15: Game may freeze
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