MetascriptDex/RB:D653 (Lance's Pokémon League room): Difference between revisions
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>Torchickens (Created page with "(↑ Back to the MetascriptDex index) This article details various glitch meta-map scripts for Lance's Pokémon League...") |
>Torchickens m (Torchickens moved page MetascriptDex/RB:W LANCECURSCRIPT to MetascriptDex/RB:D653 (Lance's Pokémon League room)) |
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Latest revision as of 14:48, 3 December 2018
(↑ Back to the MetascriptDex index)
This article details various glitch meta-map scripts for Lance's Pokémon League room in Pokémon Red and Blue.
The script is controlled by memory address D653.
Highlights
- 0x01: Trainer escape glitch compatible script
- 0x04, 0x0C: Unknown/can walk in room freely
- 0x05: Arbitrary code execution at FAC9 (DAC9)
- 0x06: Arbitrary code execution at D866
- 0x07: Game may freeze
- 0x08: Arbitrary code execution at C7A0
- 0x09: Game may freeze
- 0x0A: Arbitrary code execution at BFCD
- 0x0B: Arbitrary code execution at D234
- 0x0D: Arbitrary code execution at E0AF (C0AF)
- 0x0E: Arbitrary code execution at FAB4 (DAB4)
- 0x0F: Arbitrary code execution at CD3D
- 0x10: Arbitrary code execution at AFCD
- 0x11: After a short delay, arbitrary code execution at B4E0
- 0x12: Game may freeze
- 0x13: Game may freeze
- 0x14: Turn changes to have a green/blue tint with white player sprite, a 'flicker line' effect can be seen (like the lines when trying to take a photo of a television)
- 0x15: Execution of FE29 in OAM
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